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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »water fall

Author Topic: water fall (5 messages, Page 1 of 1)
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yeeyayy
Joined: Sep 18, 2010


Posted: Oct 21, 2010 08:35 PM    Msg. 1 of 5       
so i made a water fall in my map and i modeled a cave behind it
but i get open edge errors if i make the water a plane as i usually do so i made a thin box
and it works But you cant walk through it to get to the cave.

Any ideas?


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 22, 2010 12:57 AM    Msg. 2 of 5       
In the material for the waterfall add %! at the end. The % denotes that the faces are double sided so you can see it from both sides (this will get rid of the open edges, but you still won't be able to walk through it). The ! means the faces are render only (no collision/ you can walk through it).

So an example for your material would be: waterfall%!

Note: you do not need the %! in the bitmap, just the material in 3ds/gmax.
Edited by Ro0ster on Oct 22, 2010 at 12:58 AM


yeeyayy
Joined: Sep 18, 2010


Posted: Oct 22, 2010 01:51 AM    Msg. 3 of 5       
So then i would be able to walkthrough?


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 22, 2010 02:42 PM    Msg. 4 of 5       
Yes if you have the %!.


yeeyayy
Joined: Sep 18, 2010


Posted: Oct 22, 2010 03:24 PM    Msg. 5 of 5       
k thnx

 

 
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