
Mangenkyo
Joined: Jul 14, 2009
Yep!.. i know i'm in Space..
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Posted: Oct 22, 2010 02:38 PM
Msg. 1 of 4
hi. im working on a halo 3 HUD. but. i got a problem trying to made a visor bitmap with the sprite type. i cant. is there a way to made it work? Edited by Mangenkyo on Oct 22, 2010 at 02:41 PM
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Oct 22, 2010 02:45 PM
Msg. 2 of 4
Ive read somewhere that the highest size it can be is 512x512. I'm not entirely sure, but if this is the case you will have to scale your bitmaps down.
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Mangenkyo
Joined: Jul 14, 2009
Yep!.. i know i'm in Space..
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Posted: Oct 22, 2010 02:51 PM
Msg. 3 of 4
damm.... well... i can compile the bitmap to Interface bitmap type. but. when i compile the bitmap. i cant see the texture ingame. any solution?
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Oct 22, 2010 05:25 PM
Msg. 4 of 4
I don't really know all that much about bitmaps or shaders, I just read that on the forum somewhere, so I can't help you all that much. Just wait still someone who knows posts here.
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