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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sprites bitmaps with 1024x1024 texture?

Author Topic: Sprites bitmaps with 1024x1024 texture? (4 messages, Page 1 of 1)
Moderators: Dennis

Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Oct 22, 2010 02:38 PM    Msg. 1 of 4       
hi. im working on a halo 3 HUD. but. i got a problem trying to made a visor bitmap with the sprite type. i cant. is there a way to made it work?
Edited by Mangenkyo on Oct 22, 2010 at 02:41 PM


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 22, 2010 02:45 PM    Msg. 2 of 4       
Ive read somewhere that the highest size it can be is 512x512. I'm not entirely sure, but if this is the case you will have to scale your bitmaps down.


Mangenkyo
Joined: Jul 14, 2009

Yep!.. i know i'm in Space..


Posted: Oct 22, 2010 02:51 PM    Msg. 3 of 4       
damm.... well... i can compile the bitmap to Interface bitmap type. but. when i compile the bitmap. i cant see the texture ingame. any solution?


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 22, 2010 05:25 PM    Msg. 4 of 4       
I don't really know all that much about bitmaps or shaders, I just read that on the forum somewhere, so I can't help you all that much. Just wait still someone who knows posts here.

 

 
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