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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »I think i have a theroy... (monitor)

Author Topic: I think i have a theroy... (monitor) (13 messages, Page 1 of 1)
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disturbed
Joined: Jul 31, 2010

Im a mac, deal with it. I still run PC through emu


Posted: Oct 15, 2010 09:04 PM    Msg. 1 of 13       
hey people i was talking with someone and we were talking about halos LACK of support for spherical collision models. idk if people know this. so the monitor is kind of spherical so thats probably why it doesnt work.
discuss.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 15, 2010 09:06 PM    Msg. 2 of 13       
If the monitor is kinda spherical, and the monitor requires a collision model, then how would that explain Halo's lack of support?


Hs_crozzhair
Joined: May 8, 2010


Posted: Oct 15, 2010 09:11 PM    Msg. 3 of 13       
, halo does not lack support of spherical collision models.


disturbed
Joined: Jul 31, 2010

Im a mac, deal with it. I still run PC through emu


Posted: Oct 15, 2010 09:13 PM    Msg. 4 of 13       
the monitor has a strange collision. idk if it was on purpose, but you can go through him. you can shoot him, but, idk. i said i think i have a theroy. watever, i want to know if anyone finished damoose's monitor.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Oct 15, 2010 10:00 PM    Msg. 5 of 13       
halo doesn't support exact spheres. You can use geospheres, or distort the sphere slightly and it will work fine.


disturbed
Joined: Jul 31, 2010

Im a mac, deal with it. I still run PC through emu


Posted: Oct 15, 2010 10:30 PM    Msg. 6 of 13       
yes this^
but why cant you collide with the monitor?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Oct 15, 2010 11:18 PM    Msg. 7 of 13       
Probably because you never need to ingame so Bungie never made one.


disturbed
Joined: Jul 31, 2010

Im a mac, deal with it. I still run PC through emu


Posted: Oct 16, 2010 07:59 AM    Msg. 8 of 13       
right...
well i think i heard in a bunch of places people having trouble with the collision. well, has anyone made destroyable monitor yet?


Da Moose
Joined: Jan 6, 2008

"We've got the Holy Hand Grenade of Antioch"


Posted: Oct 16, 2010 02:56 PM    Msg. 9 of 13       
There is nothing wrong with the monitors collision. In the biped tag, under $$$ biped $$$, there is a box you can check that says "passes through other bipeds". Its there so that players, or other bipeds, can not interrupt the monitors movement.

Also, the only tag I've ever released is a destroyable monitor. It in the biped section. The tag has a red and blue monitor, plus I think there is one that goes from blue to red after he is damaged. Its not perfect because I don't really have the time to tag anymore, so I figured I would release it so it doesn't go to waste.


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Oct 16, 2010 03:08 PM    Msg. 10 of 13       
THEROYYYYYYYYYYYYYYYY JENKINSSSSSS


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 16, 2010 03:11 PM    Msg. 11 of 13       




disturbed
Joined: Jul 31, 2010

Im a mac, deal with it. I still run PC through emu


Posted: Oct 16, 2010 03:20 PM    Msg. 12 of 13       
what is that a sphere box?
Quote: --- Original message by: Da Moose
There is nothing wrong with the monitors collision. In the biped tag, under $$$ biped $$$, there is a box you can check that says "passes through other bipeds". Its there so that players, or other bipeds, can not interrupt the monitors movement.

Also, the only tag I've ever released is a destroyable monitor. It in the biped section. The tag has a red and blue monitor, plus I think there is one that goes from blue to red after he is damaged. Its not perfect because I don't really have the time to tag anymore, so I figured I would release it so it doesn't go to waste.

oh right i know that one
and yeah i downloaded them, but they gave me a bunch of errors when recompiling...
Edited by disturbed on Oct 16, 2010 at 03:24 PM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Oct 16, 2010 06:45 PM    Msg. 13 of 13       
You can use my collision geometry importer if you want to see how its done..
"Im releasing it with H2SPT"


Yeah above^

Uneven and the other guy are right,not exact sphere's.But real close.

Also the non colliding is in the biped flags check boxes.

 

 
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