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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Unit Damage Animations

Author Topic: Unit Damage Animations (9 messages, Page 1 of 1)
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SeanTheLawn
Joined: Sep 4, 2007


Posted: Oct 11, 2010 11:26 PM    Msg. 1 of 9       
Okay. What's the deal with unit damage animations (I think that's what they're called. I'm not on a computer with the HEK installed so I can't check.)? For example, "h-ping left gut" and such. How do they determine what part of the body was hit for the right damage/death animation to play? I'll elaborate if need be.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Oct 12, 2010 03:53 AM    Msg. 2 of 9       
Would be cool if there was a "h-ping left testicle". Animate the chief to cradle his pride and joy when hit.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 12, 2010 04:43 AM    Msg. 3 of 9       
h-ping head.
Chief thrashes as he grabs his poor head in pain.


SeanTheLawn
Joined: Sep 4, 2007


Posted: Oct 12, 2010 11:55 AM    Msg. 4 of 9       
Quote: --- Original message by: yukonmuffin
Would be cool if there was a "h-ping left testicle". Animate the chief to cradle his pride and joy when hit.

Haha yeah maybe.

Quote: --- Original message by: l283023
Quote: --- Original message by: SeanTheLawn
For example, "h-ping left gut" and such.
Hitboxes?

But what do you mean by hitboxes? I checked the collision model and the gbxmodel for masterchief and found no regions named "gut".


Advancebo
Joined: Jan 14, 2008


Posted: Oct 12, 2010 05:51 PM    Msg. 5 of 9       
you just name them something, they dont play in an exact order to where it hits.


SeanTheLawn
Joined: Sep 4, 2007


Posted: Oct 12, 2010 05:58 PM    Msg. 6 of 9       
Damn. Lame.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Oct 12, 2010 06:13 PM    Msg. 7 of 9       
Aren't they in the physics? I think I remember seeing little spheres that say things like #Left_Leg and #torso, but it has been a long time.


SeanTheLawn
Joined: Sep 4, 2007


Posted: Oct 12, 2010 06:27 PM    Msg. 8 of 9       
Bipeds don't use physics :|


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Oct 13, 2010 07:06 AM    Msg. 9 of 9       
Well, it's somewhere. I'm just not sure where. I saw them in a rigging tutorial like 2 years ago.

 

 
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