
Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 2, 2010 10:59 PM
Msg. 1 of 11
What script would I use if I wanted a dropship to explode like it does in CMT's maps (with multiple parts falling all over the place and stuff like that)?
And by the way, how do I get dropships (any vehicle for that matter) to explode in the first place (as in, getting destroyed from a player or AI firing its weapons at the particular vehicle)?
Thank you for your feedback
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Oct 3, 2010 12:34 AM
Msg. 2 of 11
cmt's was not done through scripting and getting vehicles to be destroyed is done through the collision model.
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 3, 2010 01:57 PM
Msg. 3 of 11
What do I do with the collision model then?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 3, 2010 02:38 PM
Msg. 4 of 11
Quote: --- Original message by: Architect of Halo What do I do with the collision model then? The damage stuff is in the collision tag.
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 3, 2010 05:16 PM
Msg. 5 of 11
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 3, 2010 06:30 PM
Msg. 6 of 11
Oh yeah. That cutscene is one of my favorites. It's simple. There's a fade in to purple, and then the script command for bsp switch: (switch_bsp #) I think. Then, probably a teleport, camera_control, screen effect, fade out, and the letterbox stuff. You can find the exact script commands in the hs_doc or scripting bible pdf.
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 4, 2010 04:42 PM
Msg. 7 of 11
(Thanks slappy, the fade in and switch works, but the script bible is too disorganized and I couldn't find out where or how to use the scripts)
Okay guys, one last question I have in this thread, how do I make script commands work through the control panels?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 4, 2010 05:06 PM
Msg. 8 of 11
(Use CTRL+F to find stuff by keyword. Or get the PDF version, in alphabetical order and includes examples)
You need a dormant script that's the name of the switch, I think.
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 4, 2010 06:08 PM
Msg. 9 of 11
You mean like (sleep_until ), or something similar?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 4, 2010 06:30 PM
Msg. 10 of 11
No. I mean a dormant script. GET THE SCRIPTING PDF.
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Oct 4, 2010 07:57 PM
Msg. 11 of 11
OK OK OK OK DON'T GET MAD! >:( Thanks for your help though slappy. 
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