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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »What do I choose for the type of shader?

Author Topic: What do I choose for the type of shader? (9 messages, Page 1 of 1)
Moderators: Dennis

magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 29, 2010 10:02 PM    Msg. 1 of 9       
What do I need to select???

Here is a photo.

http://billyboyh.weebly.com/uploads/3/7/7/7/3777823/1228683.jpg?757

I can't post the image because I am new here.
Edited by magmar452 on Sep 29, 2010 at 10:28 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 29, 2010 10:42 PM    Msg. 2 of 9       
well if its a ground shader for a bsp i would probably choose shader_environment


magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 29, 2010 10:44 PM    Msg. 3 of 9       
what do I do after that? and what do I do with the cliff?
Edited by magmar452 on Sep 29, 2010 at 10:49 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 29, 2010 11:08 PM    Msg. 4 of 9       
if you look at the bsp's from like timberland and find the shaders in guerilla it would give you a general idea of what kind of shader to use.

but i think for cliifs you would use another shader environment, i'm not positive though.
Edited by d4rfnader on Sep 29, 2010 at 11:09 PM


magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 30, 2010 12:08 AM    Msg. 5 of 9       


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 30, 2010 01:48 AM    Msg. 6 of 9       
that's an open edge error you need to open the model and find open edges and i think you have to weld it.


magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 30, 2010 02:33 AM    Msg. 7 of 9       
I don't really get what you mean. So in my gmax model there is something open on the edge of the map?


magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 30, 2010 02:54 AM    Msg. 8 of 9       
OK so there is a hole anywhere at the map. I'll check to see if there is there any maps.

Edit: I can't find any holes in the map. Is there a hole checker or something like that?
Edited by magmar452 on Sep 30, 2010 at 02:57 AM


magmar452
Joined: Sep 27, 2010

The Covenant is the end one day...


Posted: Sep 30, 2010 03:26 AM    Msg. 9 of 9       
I clicked on "Edible Mesh" then Edge" then "Select Open Edges" and then nothing happened. I guess there is no open edges in my map.
Edited by magmar452 on Sep 30, 2010 at 08:06 PM

 

 
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