
Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 23, 2010 07:54 PM
Msg. 1 of 53
Here's a few things I noticed that Halo: Reach has in common with CMT -Lights on the back of spartans armor -Cpt. Keyes' uniform is white -Shotgun Lights are red -Brutes armor have "wires on them
There are probably other things i haven't noticed and there's probably a few details that are incorrect.
This thread is really pointless, I just wanted to point this out to see if anyone else noticed so ya, don't flame and post your thoughts.
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pwner5889
Joined: Jun 13, 2008
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Posted: Sep 23, 2010 08:07 PM
Msg. 2 of 53
Bungie likes to copy off of CMT. lol
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 23, 2010 09:09 PM
Msg. 3 of 53
his uniform is white, because he is a captain in his formal uniform.
the halo 1 cyborg has lights on the back of the armor.
they already have blue and green lights, they wanted something different for a change.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 23, 2010 09:25 PM
Msg. 4 of 53
Quote: --- Original message by: Sergeant 1337 Here's a few things I noticed that Halo: Reach has in common with CMT -Lights on the back of spartans armor -Cpt. Keyes' uniform is white -Shotgun Lights are red -Brutes armor have "wires on them
These are really... vague observations. Not to sound disrespectful, but I can make a comparison between say... Super Mario and Halo: Reach: -The main character is human. -Mario is red and blue. Red and Blue teams are featured in Halo: Reach.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 23, 2010 09:31 PM
Msg. 5 of 53
^lol. anyways i do agree with you bo but ya i just mention the white uniform because it was gray in halo combat evolved and whit in CMT and Reach.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 23, 2010 09:33 PM
Msg. 6 of 53
All the navy officers wore white in the opening Halo 2 cutscene as well, it's their dress uniform.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 23, 2010 10:29 PM
Msg. 7 of 53
true. I guess it was just cuz it was the first halo?
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Sep 23, 2010 10:34 PM
Msg. 8 of 53
But reach is better than CMT ;D
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yayaplols
Joined: Nov 29, 2009
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Posted: Sep 23, 2010 11:07 PM
Msg. 9 of 53
Quote: --- Original message by: Sergeant 1337 ^lol. anyways i do agree with you bo but ya i just mention the white uniform because it was gray in halo combat evolved and whit in CMT and Reach. The reason why his dress uniform turned gray was because he was sweating badly xD And as you have noticed, the lights changed color due to the armor power thingy (such as sprint, armor lock, camo, etc.) Edited by yayaplols on Sep 23, 2010 at 11:09 PM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Sep 23, 2010 11:40 PM
Msg. 10 of 53
Quote: --- Original message by: Advancebo they already have blue and green lights, they wanted something different for a change. so you're saying if they make another game they'll make a shotgun with yellow sights?
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Arteen
Joined: Mar 8, 2008
...
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Posted: Sep 24, 2010 12:37 AM
Msg. 11 of 53
-lots of campaign areas ripped straight from multiplayer
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Sep 24, 2010 12:52 AM
Msg. 12 of 53
Oh, it's you.
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Corvette19
Joined: Feb 27, 2007
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Posted: Sep 24, 2010 02:54 AM
Msg. 13 of 53
but reech is better cuz their betas dont get leeked
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olly12345
Joined: Jul 30, 2008
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Posted: Sep 24, 2010 05:18 AM
Msg. 14 of 53
ZOMG BUNGEE RIPZ CMT!!11!!1 @Corvette: Yeah, their whole game gets leaked a week before release :/
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Sep 24, 2010 09:10 AM
Msg. 15 of 53
Halo: Reach is like Space Invaders: 1. There are aliens 2. You shoot the aliens 3. The aliens can kill you 4. You end up dying if you play too much
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 24, 2010 09:29 AM
Msg. 16 of 53
Ok, come on, I just did that.... XD
Space Invaders reference, +200 pts.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 24, 2010 02:54 PM
Msg. 17 of 53
Quote: --- Original message by: IcePhoenixQuote: --- Original message by: Advancebo they already have blue and green lights, they wanted something different for a change. so you're saying if they make another game they'll make a shotgun with yellow sights? possibly, theres nobody to say no. but there not going to make another halo game.
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Corvette19
Joined: Feb 27, 2007
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Posted: Sep 24, 2010 04:39 PM
Msg. 18 of 53
Quote: --- Original message by: assassinchief106 Imagine if Treyarch made a new Halo game. You think that's bad? Imagine if InfinityWard did it... Just look at MW2 :O
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 24, 2010 04:47 PM
Msg. 19 of 53
Quote: --- Original message by: AdvanceboQuote: --- Original message by: IcePhoenixQuote: --- Original message by: Advancebo they already have blue and green lights, they wanted something different for a change. so you're saying if they make another game they'll make a shotgun with yellow sights? possibly, theres nobody to say no. but there not going to make another halo game. Like mine !
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Sep 24, 2010 06:36 PM
Msg. 20 of 53
"Halo: Not-So Modern Warfare".
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Sep 24, 2010 09:20 PM
Msg. 21 of 53
Geez. MW2 is just the thing everyone hates on because it has some flaws. Look at Halo CE, it's almost unplayable because of the net code issue , but no one hates on it as much as MW2. It's your perspective of the game. Infinity Ward won't very well with Halo because they're not very Halo oriented, and Bungie would probably make a terrible COD too. They're just your opinion. I enjoy both Halo and Call of Duty.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Sep 24, 2010 09:27 PM
Msg. 22 of 53
The Halo franchise stays with Microsoft, so Bungie isn't making it anymore. You know, Halo 3's shotgun might have looked good with yellow sights. Then we could have 1 colour for each game.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Sep 24, 2010 10:10 PM
Msg. 23 of 53
LOL the Custom Edition and Bungie Conspiracy. oh yeah i'm back Reach was fun but i prefer CE.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Sep 25, 2010 04:32 PM
Msg. 24 of 53
Quote: --- Original message by: Sergeant 1337 Here's a few things I noticed that Halo: Reach has in common with CMT -Lights on the back of spartans armor -Cpt. Keyes' uniform is white -Shotgun Lights are red -Brutes armor have "wires on them
There are probably other things i haven't noticed and there's probably a few details that are incorrect.
This thread is really pointless, I just wanted to point this out to see if anyone else noticed so ya, don't flame and post your thoughts. explosive spirit rounds... elites are a pain in the ass turrets do explosive rounds.. grenade belt for multiplayer (spv2 high poly cyborg) edit lol arteen so true thats for sho Edited by Hydrogen on Sep 25, 2010 at 04:38 PM
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Sep 25, 2010 06:23 PM
Msg. 25 of 53
Bungie did NOT copy off of cmt,and the brute wires were on the concept art for them in halo3 -.- The red light shotgun doesnt mean that its a cmt copy,keye's uniform being white is because of him being in his FORMAL uniform,the lights werethere for a long time,the grenades are only for a set chest,there.
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sos
Joined: Aug 8, 2008
Getting my legal team, brb
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Posted: Sep 25, 2010 06:27 PM
Msg. 26 of 53
Quote: --- Original message by: Corvette19 but reech is better cuz their betas dont get leeked
No the whole game did about a month before release xD Edited by sos on Sep 25, 2010 at 06:30 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 26, 2010 04:45 PM
Msg. 27 of 53
Alot of the visual stuff they added were from past concepts, such as those from The Art of Halo, and The Art of Halo 3.
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Sep 27, 2010 08:36 AM
Msg. 28 of 53
Would be awesome if they released a CD with all Halo games by Bungie in it. And it would also be cool if we could play Halo Combat Evolved and Halo 2 when that happens.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Sep 27, 2010 08:47 AM
Msg. 29 of 53
You know what would be cool, If they made Halo 3 and Halo Reach for PC. But that will never happen, will it....
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Sep 27, 2010 09:04 AM
Msg. 30 of 53
I'm sticking with my own "coolest dream evar".
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warchieftain
Joined: Nov 14, 2008
Tar-21 ftw
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Posted: Sep 27, 2010 11:35 AM
Msg. 31 of 53
'm surprised that no one has listed that reach and CMT were both the first to show brutes and elites working toghter, which was one of the major plus points of spv2.
halowars dosent count cause it wasent made by bungie
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Sep 28, 2010 05:11 PM
Msg. 32 of 53
Quote: --- Original message by: warchieftain 'm surprised that no one has listed that reach and CMT were both the first to show brutes and elites working toghter, which was one of the major plus points of spv2.
halowars dosent count cause it wasent made by bungie brutes are seen alone in reach,only with grunts or jackals,not with other elites unless its in firefight.
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 28, 2010 05:17 PM
Msg. 33 of 53
Even in Firefight, the Brutes would show up in their teleportation drop pods, and never with Elites. And only a few times would they come out of dropships on certain maps. The only way would be customizing the Firefight options yourself, and include a Brute squad with an Elite squad.
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olly12345
Joined: Jul 30, 2008
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Posted: Sep 29, 2010 01:34 AM
Msg. 34 of 53
The brutes in reach are shock troops, so they go in, hit hard, stop the humans from getting to something important or die before they bring in the elites.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Sep 30, 2010 09:18 AM
Msg. 35 of 53
I've heard a people compare us to Reach. I thought the assault rifles were almost identical gameplay wise.
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