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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[RELEASE] Halo Reach Assualt Rifle (Low/high poly)

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Author Topic: [RELEASE] Halo Reach Assualt Rifle (Low/high poly) (73 messages, Page 3 of 3)
Moderators: Dennis

DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 15, 2010 08:05 PM    Msg. 71 of 73       
Quote: --- Original message by: Co1t3r
I tried to get the low-poly in-game but it looks like the game is trying to clip the model. The view from origin is almost perfect, excluding a few faces at the front, but the other parts are barely visible. Is this an error on my part?

Yes, but I'm not sure why it's doing what it did. I plugged it into AR anims and it's perfectly fine.


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Sep 25, 2010 04:28 PM    Msg. 72 of 73       
any update on this...?


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Oct 10, 2010 03:01 PM    Msg. 73 of 73       
can i have this in max 8 format please, when i try to open any of the versions (if it opens) it won't let me apply textures

 
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