
il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jul 23, 2010 01:38 PM
Msg. 1 of 78
The team is happy to present the final release of the Third Generation maps. Work began over a year ago starting with Augur, so we could say a year in the making. So, after a year in the making we finally finished four maps: CMT_G3_Augur, CMT_G3_MouseTrap, CMT_G3_Ruins, CMT_G3_Vestigial. The maps host a variety of gameplay that would satisfy any players appetite. Whether it be vehicle carnage or run and gun mayhem. We would also like to unveil the team's new personal site. This is where we can post news updates and host the builds of our maps. It even shows the status to our ingame server. Head over to our site and check it out: http://www.cmtmaps.net/main/category/general-news/ The maps will be hosted on the CMT Server later today. I will be switching the version back to 1.09. Until then enjoy playing with yourselves for the first time on the maps. CMT_G3_AugurDescription: A medium sized symmetric map located in an isolated snow canyon. Download: http://www.cmtmaps.net/main/category/mpg3maps/augur/ CMT_G3_MouseTrapDescription: A small map located on the Pillar of Automn. Download: http://www.cmtmaps.net/main/category/mpg3maps/mousetrap/ CMT_G3_RuinsDescription: A small asymmetric map located in the ruins of Delta Halo. Download: http://www.cmtmaps.net/main/category/mpg3maps/ruins/ CMT_G3_VestigialDescription: A large symmetric map located in the canyons of Delta Halo. Download: http://www.cmtmaps.net/main/category/mpg3maps/vestigial/ I would like to acknowledge everyone who has ever helped the new or old CMT. Community Mapping Team il Duce Primo- Team Leader, Organization, Tag Work, Texturing, Modeling Arteen- Texturing, Modeling Advancebo- Tag Work, HUD Jesse- Tag Work, HUD DSalimander- Tag Work, Texturing ODX- Animation Conscars- Texturing Disaster- Texturing Inferno- Scripts Gamma- Scripts HDoan- Animation Custom Mapping Team
Masterz1337- Team Leader, Organization, Tag Work, Scripts, Effects, HUD Teh Lag- Organization, Tag Work, Animation, Modeling, Texturing, Effects, Sounds Dano- Texturing Arteen- Modeling ZTeam- Tag Work, Effects, Sounds, Tools CtrlAltDestroy/Leet- Animation, Modeling, HUD Choking Victim- Rigging Conscars- Texturing, Effects Scooby Doo- Modeling, Texturing P0lar Bear- Tag Work, HUD, Sounds Kirby- Tag Work, Scripts, Animation, Modeling Lodex- Scripts Selentic- Modeling il Duce Primo- Modeling Moses/Play4Phlx- Modeling CamTheWierd/NuggetWarmer- Modeling Doom/Sneeze- Modeling Wave of Lag- Modeling Lightning- Tag Work, Texturing Phopojijo- Modeling Flyinrooster- Animation, Texturing BobaTheFett- Tag Work IronClad/ICEE- Animation HDoan- Rigging Credit goes out to anyone else who helped us out but somehow didn't get mentioned above. Thanks to Bungie Studios and Gearbox Software for Halo 1, 2, 3, PC & CE, and for allowing us to work on this project. Thanks to Dennis for being so supportive of our project, even with all of its accompanied unpleasantness. And another thanks to our fans who stayed with us until the end. We're sorry we didn't make it - maybe some of you can finish what we started.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jul 23, 2010 01:40 PM
Msg. 2 of 78
Nice work :).
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jul 23, 2010 01:40 PM
Msg. 3 of 78
YAY! Downloading now..... 
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Arteen
Joined: Mar 8, 2008
...
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Posted: Jul 23, 2010 01:55 PM
Msg. 4 of 78
Sooo, gamenight tonight?
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jul 23, 2010 02:11 PM
Msg. 5 of 78
Quote: --- Original message by: Arteen Sooo, gamenight tonight? hell yeah
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Jul 23, 2010 02:28 PM
Msg. 6 of 78
We have an interview with Duce at CE3 tonight about CMT's future plans, ohhh!
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AK_49
Joined: Nov 23, 2007
Well do ya punk? Do ya feel lucky?
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Posted: Jul 23, 2010 02:32 PM
Msg. 7 of 78
Heh. Trying to be professional with the whole interview and team future plans.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 23, 2010 02:48 PM
Msg. 8 of 78
Vestigial seems seems fun, I'll have to check when I have some time.
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leyuen
Joined: Apr 3, 2010
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Posted: Jul 23, 2010 02:51 PM
Msg. 9 of 78
im sad, my pc wont start up halo CE!!! i cant play it tonight!!!!!!!!
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 23, 2010 03:12 PM
Msg. 10 of 78
I'll be on tonight, maybe with a new computer.
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jul 23, 2010 03:13 PM
Msg. 11 of 78
That was stressful. But fun in a way.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jul 23, 2010 03:19 PM
Msg. 12 of 78
Quote: --- Original message by: OpsY Vestigial seems seems fun, I'll have to check when I have some time. Actually, this is just my personal opinion, but i think mousetrap is pretty freaking sweet.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jul 23, 2010 03:37 PM
Msg. 13 of 78
Great map pack :)  The only map I don't like is ruins. It plays very sloppily. The other 3 are great though.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Jul 23, 2010 03:59 PM
Msg. 14 of 78
is it up right now? cant find it... EDIT: just relized this is a new version. fail on me. will there be a pack archive? with all the maps in it? Edited by abkarch on Jul 23, 2010 at 04:03 PM
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 23, 2010 04:09 PM
Msg. 15 of 78
awww Duce you shouldve waited till After CE3 so people would get more excited.
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jul 23, 2010 04:13 PM
Msg. 16 of 78
Sweet I went 10 and 6.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jul 23, 2010 04:15 PM
Msg. 17 of 78
Quote: --- Original message by: il Duce Primo enjoy playing with yourselves for the first time on the maps.
Oh, I will, Duce, no need to worry about that 
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 23, 2010 04:48 PM
Msg. 18 of 78
I downloaded but I can't see the biped, it tears up.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 23, 2010 04:57 PM
Msg. 19 of 78
duce you should of just used the d40 biped for this release or you could of waited to fix the issue
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jul 23, 2010 05:07 PM
Msg. 20 of 78
you need to fix flamerthrower hud though. I hoping that they will be more map in next release.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 23, 2010 05:09 PM
Msg. 21 of 78
nothin against u duce but community mapping team means it all for the community right?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 23, 2010 06:10 PM
Msg. 22 of 78
woo
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 23, 2010 06:17 PM
Msg. 23 of 78
i want classic versions of the maps i demand it ^_^
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jul 23, 2010 06:39 PM
Msg. 24 of 78
Approves of this download speed as opposed to last times ;D up to Ruins.
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Jul 23, 2010 06:41 PM
Msg. 25 of 78
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Jul 23, 2010 06:47 PM
Msg. 26 of 78
hahahahahaha...
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Ring127
Joined: Apr 1, 2010
Semper-Fi
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Posted: Jul 23, 2010 11:38 PM
Msg. 27 of 78
So, what type of armor is the biped supposed to have? a detaled version of halo 1 armor, or halo wars armor? or a mix of the two?
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Jul 23, 2010 11:41 PM
Msg. 28 of 78
If you missed CE3 il Duce talked about MPG4, as the theme being covenant. Also a remake of the hit map SnowGrove. And that CMT isnt working on the campaign because of how much work it is.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 23, 2010 11:46 PM
Msg. 29 of 78
Quote: --- Original message by: Ring127 So, what type of armor is the biped supposed to have? a detaled version of halo 1 armor, or halo wars armor? or a mix of the two? It's custom based off h1, what a concept. Quote: --- Original message by: KappaLocust If you missed CE3 il Duce talked about MPG4, as the theme being covenant. Also a remake of the hit map SnowGrove. And that CMT isnt working on the campaign because of how much work it is. There is no CMT, these are imposters who use our name and are not us. Edited by Masters1337 on Jul 23, 2010 at 11:47 PM
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Ring127
Joined: Apr 1, 2010
Semper-Fi
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Posted: Jul 24, 2010 12:02 AM
Msg. 30 of 78
Quote: --- Original message by: Masters1337 There is no CMT, these are imposters who use our name and are not us. Edited by Masters1337 on Jul 23, 2010 at 11:47 PM Chill. It IS CMT. But CMT can stand for a few things, such as: *Community Mapping Team *Custom Mapping Team *Coagulation Mapping Team *CONVERSION(as you used to call it) Mapping Team *Country Music Television *Charcot Marie Tooth Ill make up a couple just to further prove my point *Cure My Tourettes *Cheif, Master Teh(if chiefs name was used proper, being his first and last name, and teh being his middle name) Get it. CMT is just an acronym for three words, which could be alot of things. [EDIT]: Another one; *Corvallis Microtechnology Edited by Ring127 on Jul 24, 2010 at 12:03 AM
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jul 24, 2010 12:10 AM
Msg. 31 of 78
He uses the name CMT as a way to associate himself with my team and the work we did, you think he's using it because it looks and sounds cool or so he can use our fame so his "work" gets played.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jul 24, 2010 12:13 AM
Msg. 32 of 78
fight, fight, fight.
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Ring127
Joined: Apr 1, 2010
Semper-Fi
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Posted: Jul 24, 2010 12:20 AM
Msg. 33 of 78
Quote: --- Original message by: Masters1337 He uses the name CMT as a way to associate himself with my *former* team and the work we did, you think he's using it because it looks and sounds cool or so he can use our fame so his "work" gets played. ftfy And I dont think it "looks or sounds cool," its three letters, big whoop. Just because I'm fairly new doesnt make me a raving fanboy for all the big names in CE. Whats the big deal if he uses CMT anyways? Its not your CUSTOM Mapping Team that you seam to hold onto with such pride even though you disbanned it. Now before I get banned by the almighty Dennis, [On-Topic]: It's too bad that the water on Vegistal(killed the spelling didn't I?) never got effects, But other than that the maps seams nice, even though I'm getting sick of snow maps (come on, lets see some greenery for once :D). And I'm not a big fan of the ruin BSP. Edited by Ring127 on Jul 24, 2010 at 12:21 AM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 24, 2010 12:29 AM
Msg. 34 of 78
Quote: --- Original message by: Masters1337 He uses the name CMT as a way to associate himself with my team and the work we did, you think he's using it because it looks and sounds cool or so he can use our fame so his "work" gets played. It's your work, and your teams work. We fully understand that. However, we're simple making the multi-player portion to SPv2's content, so it makes plenty of sense to use the CMT name. Duce was, I believe, originally working on it anyway when he was 'still part of the original CMT.' It's used because it is what it is [CMT], not because we're blood-thirsty for fame or anything.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jul 24, 2010 01:06 AM
Msg. 35 of 78
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