A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »teh lags playable elites problem

Author Topic: teh lags playable elites problem (4 messages, Page 1 of 1)
Moderators: Dennis

pakar45
Joined: Sep 21, 2008

Hi


Posted: Jul 28, 2010 04:48 PM    Msg. 1 of 4       
I can't get the fp arms to work, they are invisible, and so is the weapon ingame, what is the problem, please help.


teh lag
Joined: May 6, 2008


Posted: Jul 28, 2010 04:53 PM    Msg. 2 of 4       
You need to give each weapon weapons FP animations for the Elite FP model and, in the case of the Pistol, FRG and RL, the FP models that came in the download.

All of that is found in "cmt\characters\elite_v2\fp\fp_anims".

Ex: if you want the AR to be usable, after setting the FP arms and all that in globals you would open up the assault rifle weapon tag and make its FP animations reference be "cmt\characters\elite_v2\fp\fp_anims\h1_assault_rifle\h1_assault_rifle".


pakar45
Joined: Sep 21, 2008

Hi


Posted: Jul 28, 2010 04:54 PM    Msg. 3 of 4       
What about if they are custom weapons? Lol. Then I am guessing, I would have to re rig and or animate them? :(


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Jul 28, 2010 04:58 PM    Msg. 4 of 4       
Yes, cause the arms use a new bone rig.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 9:10 PM 141 ms.
A Halo Maps Website