
pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jul 22, 2010 12:23 PM
Msg. 1 of 16
I couldn't get the texture to work right, it just made it stay really white and bright, so I just used a wood texture from google images (sorry guys) This model was made by bungie,unwrap by bungie,texture by some random person on google images. I would really appreciate if someone told me how to get the textures to work right :\... Download link: http://www.mediafire.com/download.php?8l7sm5b597aii7afor those of you that can't use mediafire, here is a mirror: http://dl.dropbox.com/u/9218016/Pallet.zipEdited by pakar45 on Jul 22, 2010 at 12:23 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 22, 2010 12:35 PM
Msg. 2 of 16
At first I was confused what this was, so I opened it up: Next time post pictures so people know what it is.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jul 22, 2010 12:39 PM
Msg. 3 of 16
Sorry. So I think I figured out the problem, gonna do a couple of tests.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 22, 2010 12:45 PM
Msg. 4 of 16
The texture remains white and bright because in max, you didn't disable the alpha.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jul 22, 2010 12:47 PM
Msg. 5 of 16
How do I disable the alpha then?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 22, 2010 12:48 PM
Msg. 6 of 16
There's an option for alpha, which is initially set for image alpha. Set it to none.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jul 22, 2010 01:02 PM
Msg. 7 of 16
Thanks gamma!
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leyuen
Joined: Apr 3, 2010
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Posted: Jul 22, 2010 03:22 PM
Msg. 8 of 16
y is it that people now release H3 stuff and not before, i mean how long has H3 been out?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 22, 2010 03:27 PM
Msg. 9 of 16
because people just got the tools
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 22, 2010 04:08 PM
Msg. 10 of 16
Did you flip the faces? If there were any of course.
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Stagnant
Joined: Jul 11, 2010
-Everything (Somewhat Inactive)- UDK is beast
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Posted: Jul 22, 2010 05:37 PM
Msg. 11 of 16
Its cool and all. But why rip it? It would probably take less time to model. Its just a bunch of boxes.
no, I'm not trying to be anti-ripper here. Just asking a question. Edited by Stagnant on Jul 22, 2010 at 05:37 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jul 22, 2010 05:49 PM
Msg. 12 of 16
... Wow, a RIPPED pellet. Come on, seriously, ripping weapons and stuff I understand, but a pallet? And then you make a thread for it...
That could be made in less than 5 minutes !
This "community" amazes me.
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Stagnant
Joined: Jul 11, 2010
-Everything (Somewhat Inactive)- UDK is beast
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Posted: Jul 22, 2010 06:01 PM
Msg. 13 of 16
^^ that's what I was trying not to sound like.^^
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jul 22, 2010 06:13 PM
Msg. 14 of 16
Quote: --- Original message by: anonymous_2009 ... Wow, a RIPPED pellet. Come on, seriously, ripping weapons and stuff I understand, but a pallet? And then you make a thread for it...
That could be made in less than 5 minutes !
This "community" amazes me. Im still waiting for a reason as to why you go so far to talk down to people who rip, atleast one that isnt completely stupid that is. Edited by CLS_GRUNT on Jul 22, 2010 at 06:13 PM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jul 22, 2010 07:03 PM
Msg. 15 of 16
Quote: --- Original message by: anonymous_2009 This "community" amazes me. Please don't generalize an entire community just because of one person. Thanks.
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DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: Jul 22, 2010 07:19 PM
Msg. 16 of 16
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