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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Help!

Author Topic: Help! (15 messages, Page 1 of 1)
Moderators: Dennis

yayaplols
Joined: Nov 29, 2009


Posted: Jun 22, 2010 04:15 PM    Msg. 1 of 15       
How do I fix this?
It sometimes happens in CMT maps when I use a vehicle and for the bipe



eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jun 22, 2010 04:28 PM    Msg. 2 of 15       
lol i see this come up so often on here now. I am pretty sure this is merely a graphics card issue.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 22, 2010 04:28 PM    Msg. 3 of 15       
sorry dude i used to have this problem. but you gotta get a new gfx card. its there biped is your problem. its to high poly duce wont fix it because he a deuche when it comes to bad gfx... so your screwed :[


yayaplols
Joined: Nov 29, 2009


Posted: Jun 22, 2010 04:30 PM    Msg. 4 of 15       
k thanks


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jun 22, 2010 04:41 PM    Msg. 5 of 15       
Quote: --- Original message by: Hydrogen
sorry dude i used to have this problem. but you gotta get a new gfx card. its there biped is your problem. its to high poly duce wont fix it because he a deuche when it comes to bad gfx... so your screwed :[

When did I ever say I won't fix it? I've been wanting to fix it for a long time now but not sure what exactly the problem is. Stop talking crap about me.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 22, 2010 04:59 PM    Msg. 6 of 15       
Quote: --- Original message by: il Duce Primo
Quote: --- Original message by: Hydrogen
sorry dude i used to have this problem. but you gotta get a new gfx card. its there biped is your problem. its to high poly duce wont fix it because he a deuche when it comes to bad gfx... so your screwed :[

When did I ever say I won't fix it? I've been wanting to fix it for a long time now but not sure what exactly the problem is. Stop talking crap about me.


sorry duce... remember what arteen and masterz said you gotta set LOD's and make a seperate shader for cyborg rubber. i think arteen said that idk i forgot


spartin115
Joined: Sep 26, 2009


Posted: Jun 22, 2010 06:00 PM    Msg. 7 of 15       
I like high poly stuff!


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jun 22, 2010 09:31 PM    Msg. 8 of 15       
How would seperate materials and LODs fix this though? I don't see how having that will fix this issue.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 22, 2010 09:35 PM    Msg. 9 of 15       
because old pc can only handle only so many polys.


Dark Neon
Joined: Jun 8, 2009


Posted: Jun 23, 2010 12:34 AM    Msg. 10 of 15       
Quote: --- Original message by: Hydrogen
because old pc can only handle only so many polys.

You have no idea what your talking about.


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Jun 23, 2010 02:32 AM    Msg. 11 of 15       
yeah, I've noticed CMT has cheaped out on optimization and whatnot... Augur is the only map I can play at a -reasonable- playable framerate (~15-20fps). vestige I get like, 2fps, literally. mousetrap is only a little better. ruins is around 10.

I do hope you guys are taking optimization as a serious problem and actually working to fix it...


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 23, 2010 02:35 AM    Msg. 12 of 15       
Quote: --- Original message by: doompig444
yeah, I've noticed CMT has cheaped out on optimization and whatnot... Augur is the only map I can play at a -reasonable- playable framerate (~15-20fps). vestige I get like, 2fps, literally. mousetrap is only a little better. ruins is around 10.

I do hope you guys are taking optimization as a serious problem and actually working to fix it...

I've worked on lowering the resolution of most textures and trying to cut down on load times (for each item and bitmap.)


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Jun 23, 2010 11:15 AM    Msg. 13 of 15       
Quote: --- Original message by: doompig444
yeah, I've noticed CMT has cheaped out on optimization and whatnot... Augur is the only map I can play at a -reasonable- playable framerate (~15-20fps). vestige I get like, 2fps, literally. mousetrap is only a little better. ruins is around 10.

I do hope you guys are taking optimization as a serious problem and actually working to fix it...

I have the lowest FPS on Vestige..at atleast 13 FPS there,while at auger it changes to 15-21 and at ruins,my FPS is locked between 20-30.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Jun 23, 2010 12:06 PM    Msg. 14 of 15       
The levels themselves are not the issue. It's the tagset mostly with highres cmt bitmaps.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Jun 24, 2010 10:43 AM    Msg. 15 of 15       
i have(well had) taht issue on my olld ars dell, and my schools older pc's b4 they upgraded. maybe not enough vid ram? i dunno.

 

 
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