
Ro0ster
Joined: Jan 21, 2008
is a rooster
|
Posted: Jun 18, 2010 10:59 PM
Msg. 1 of 7
In the readme of the TLMP maps it says "- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar."
How can I lower the radar sensitivity as I would like to implement this into my maps?
Also is there a way to just turn off the radar in the map, not just swaping it in the gametype? Edited by Ro0ster on Jun 18, 2010 at 11:01 PM
|
|
|

sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
|
Posted: Jun 19, 2010 05:51 AM
Msg. 2 of 7
i dont tag much in the HUD, so i dont exactly know how. Its probably as simple as checking a flag or something... idk but the radar showing up. Just add a script to the scenario. Quote: (script continuous radar (hud_show_motion_sensor false ))
(i made it intentionally a continuous and not a startup, so people cant on a local game turn it on through dev. But you if want to give them that liability just change "continuous" to "startup" :)
|
|
|

Ro0ster
Joined: Jan 21, 2008
is a rooster
|
Posted: Jun 19, 2010 05:39 PM
Msg. 3 of 7
I tried looking in guerilla but I couldn't find anything. I don't really know where to look.
|
|
|

FtDSpartn
Joined: May 1, 2009
Verified AI.
|
Posted: Jun 19, 2010 05:54 PM
Msg. 4 of 7
Wouldn't it have to be continuous for every new person that joined? Or does it start up again for everyone that joins?
|
|
|

sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
|
Posted: Jun 19, 2010 09:40 PM
Msg. 5 of 7
scripts are client-side, so you dont technically have to make it a continuous. Also depends on the script the developer is making. In this case. It doesnt matter at all.
|
|
|

Ro0ster
Joined: Jan 21, 2008
is a rooster
|
Posted: Jun 20, 2010 12:24 AM
Msg. 6 of 7
Ok i finally found out how to lower the sensitivity in guerilla. Its in ui\hud\default.hud_globals under the Hud globasl tab.
Now I just need to figure out what to change the motion sensor velocity sennsitivity to so that it only detects people that are walking.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 20, 2010 12:37 AM
Msg. 7 of 7
Look globals.globals to see the walking speed/crouching speed.
I'm pretty sure walking is at 0.512, or something like that. Also don't raise it too high, Just above the crouching speed is good enough.
|
|
|