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Author Topic: Halo 3 peli (37 messages, Page 1 of 2)
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Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 6, 2010 04:59 PM    Msg. 1 of 37       
Is anyone gonna do anything with Martyn's halo 3 pelican as well as the scarab; for example put in a map?


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Jun 6, 2010 06:19 PM    Msg. 2 of 37       
a scarab? i dont think there is a map which is big enough for a scarab
and i dont talk about coldsnap or hugeass cuz i really hate those maps...

there is also hornet which is Mangenkyo working on
http://www.xfire.com/video/2ce234/
Edited by Xander92 on Jun 6, 2010 at 06:19 PM


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 6, 2010 06:23 PM    Msg. 3 of 37       
wasn'tthe hornet model originally martyn's? also, extinction is big enough for scarab.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 6, 2010 06:29 PM    Msg. 4 of 37       
awww just get a giant flat map and have 3 pelicans vs a team in a scarab.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 6, 2010 06:39 PM    Msg. 5 of 37       
thats stupid


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Jun 6, 2010 06:43 PM    Msg. 6 of 37       
Quote: --- Original message by: Sergeant 1337
wasn'tthe hornet model originally martyn's? also, extinction is big enough for scarab.

extinction already has a crappy scarab..its also a crappy map...(if there wasnt a wall stuck between both bases and had more stuff on field,it could be a nice map.)
about the hornet i dunno,the guy gave a credit
"credits: Deus ex Machina for animations, and get it ingame, CMT for some sparrowhawk things and effects, Blind walker for texture, me for Shaders and lights, (still needs work) :P"


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 6, 2010 06:49 PM    Msg. 7 of 37       
Quote: --- Original message by: Sergeant 1337
thats stupid


fine no map for you then. you didnt say you were gonna be picky about it. lol


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 04:46 PM    Msg. 8 of 37       
Well I'll agree Extinction could be better. And yes the scarab does suck. But I just want someone to do this because I don't have 3ds max so i cant make maps. Plus, I don't have experience. Otherwise I would have done this a long time ago.


Torih315
Joined: May 9, 2010

Nice night for a walk.


Posted: Jun 7, 2010 06:32 PM    Msg. 9 of 37       
For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 07:19 PM    Msg. 10 of 37       
it was b30 mpz. Thats just a skin, im looking the actual pelican. btw i already did the trial and the only thing i learned how to do was make a chair.
Edited by Sergeant 1337 on Jun 7, 2010 at 07:19 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 7, 2010 07:51 PM    Msg. 11 of 37       
Quote: --- Original message by: Sergeant 1337
Well I'll agree Extinction could be better. And yes the scarab does suck. But I just want someone to do this because I don't have 3ds max so i cant make maps. Plus, I don't have experience. Otherwise I would have done this a long time ago.



extiction cant be opened in 3ds max xD so ya it would be better if it was a spring (grass) variant and have a decent vehcile list and good weps


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 08:08 PM    Msg. 12 of 37       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: Sergeant 1337
Well I'll agree Extinction could be better. And yes the scarab does suck. But I just want someone to do this because I don't have 3ds max so i cant make maps. Plus, I don't have experience. Otherwise I would have done this a long time ago.



extiction cant be opened in 3ds max xD so ya it would be better if it was a spring (grass) variant and have a decent vehcile list and good weps


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 7, 2010 08:11 PM    Msg. 13 of 37       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: Sergeant 1337
Well I'll agree Extinction could be better. And yes the scarab does suck. But I just want someone to do this because I don't have 3ds max so i cant make maps. Plus, I don't have experience. Otherwise I would have done this a long time ago.



extiction cant be opened in 3ds max xD so ya it would be better if it was a spring (grass) variant and have a decent vehcile list and good weps


you dont need to open Extinction n 3ds max if your just adding a vehicle.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 08:12 PM    Msg. 14 of 37       
I never said it could be opened in 3ds max. i just mention 3ds max cuz i was saying i couldnt make maps.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 7, 2010 08:20 PM    Msg. 15 of 37       
well if you just wanna add the peli to Extinction all u need is HEK


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 08:29 PM    Msg. 16 of 37       
there is a peli in the map. Im talking about martyns halo 3 peli model. it isn't skinned or tagged. therefore i cant add it to extinction. So someone needs to skin and tag it, prolly other stuff needs to be done to it as well though...


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 7, 2010 08:30 PM    Msg. 17 of 37       
if i can get the textures id texture it. but i cant tag it.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jun 7, 2010 08:37 PM    Msg. 18 of 37       
Quote: --- Original message by: Slayer117
if i can get the textures id texture it. but i cant tag it.


You have no idea what you are talking about.
If someone sends you the textures, then you will texture it?
rofl


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 7, 2010 08:48 PM    Msg. 19 of 37       
?? I have the textures.... How does he not know what he's talking about?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 7, 2010 08:59 PM    Msg. 20 of 37       
Quote: --- Original message by: Torih315

For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


too bad it's protected :c


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 7, 2010 09:01 PM    Msg. 21 of 37       
Quote: --- Original message by: Delicon20
Quote: --- Original message by: Torih315

For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


too bad it's protected :c


too bad i know the pass to that map :D


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 7, 2010 09:05 PM    Msg. 22 of 37       
Quote: --- Original message by: jesse
Quote: --- Original message by: Delicon20
Quote: --- Original message by: Torih315

For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


too bad it's protected :c


too bad i know the pass to that map :D


giv meh pass n me luv u long tim


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 7, 2010 09:45 PM    Msg. 23 of 37       
Quote: --- Original message by: Maniac1000
Quote: --- Original message by: Slayer117
if i can get the textures id texture it. but i cant tag it.


You have no idea what you are talking about.
If someone sends you the textures, then you will texture it?
rofl


if its rigged for texturing. idk i havent downloaded the file yet.

Cause if it is i can Texture it.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 7, 2010 09:47 PM    Msg. 24 of 37       
Quote: --- Original message by: Slayer117
Quote: --- Original message by: Maniac1000
Quote: --- Original message by: Slayer117
if i can get the textures id texture it. but i cant tag it.


You have no idea what you are talking about.
If someone sends you the textures, then you will texture it?
rofl


if its rigged for texturing. idk i havent downloaded the file yet.

Cause if it is i can Texture it.


Rigged for texturing?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 7, 2010 09:51 PM    Msg. 25 of 37       
some models arnt in Texture format. like if its a direct rip ir cant be textured. since a few of my halo 3 ripped models are not suported for texturing yet. You cant just throw textures on anything you model. it has to be prepared right. like if i make a cube in 3ds max right now it wont be able to be textured.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 7, 2010 10:01 PM    Msg. 26 of 37       
Quote: --- Original message by: jesse
Quote: --- Original message by: Delicon20
Quote: --- Original message by: Torih315

For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


too bad it's protected :c


if your talking about the b30 mpz or whatever infernos is i think its infernos.... the bitmaps were released public along time ago

too bad i know the pass to that map :D


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 7, 2010 11:40 PM    Msg. 27 of 37       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: jesse
Quote: --- Original message by: Delicon20
Quote: --- Original message by: Torih315

For your 3ds max problem,
http://students.autodesk.com/
Easy to learn...

Anyway, I remember seeing a Halo 3 pelican in a silent cartographer map fully capable of being driven, but I don't remember what map it was exactly, nor am I to eager to do research on it.
Edited by Torih315 on Jun 7, 2010 at 06:32 PM


too bad it's protected :c


if your talking about the b30 mpz or whatever infernos is i think its infernos.... the bitmaps were released public along time ago

too bad i know the pass to that map :D


too bad I has the tags in my silent cartographer mod now, there is NOTHING smexier than a halo 3 pelican with ai gunners attached!


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jun 7, 2010 11:50 PM    Msg. 28 of 37       
Quote: --- Original message by: Slayer117
some models arnt in Texture format. like if its a direct rip ir cant be textured. since a few of my halo 3 ripped models are not suported for texturing yet. You cant just throw textures on anything you model. it has to be prepared right. like if i make a cube in 3ds max right now it wont be able to be textured.


are you trying to say that models need uvw's?
nothing of what you are saying makes sense.


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 8, 2010 10:16 AM    Msg. 29 of 37       
thats because NONE of these people have got a clue what they are talking about... literally.

rigged for texturing..
open maps in 3ds max..

pmsl

The version I released (was leaked onto here) is not UNWRAPPED.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 8, 2010 10:20 AM    Msg. 30 of 37       
Quote: --- Original message by: anonymous_2009
thats because NONE of these people have got a clue what they are talking about... literally.

rigged for texturing..
open maps in 3ds max..

pmsl

The version I released (was leaked onto here) is not UNWRAPPED.


I'm pretty sure I put halo 3 peli bitmaps on my cmt pelican hold let me check again......


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 8, 2010 11:15 AM    Msg. 31 of 37       
Quote: --- Original message by: Delicon20
Quote: --- Original message by: anonymous_2009
thats because NONE of these people have got a clue what they are talking about... literally.

rigged for texturing..
open maps in 3ds max..

pmsl

The version I released (was leaked onto here) is not UNWRAPPED.


I'm pretty sure I put halo 3 peli bitmaps on my cmt pelican hold let me check again......

And that has something to do with hunters pelican how?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 8, 2010 12:29 PM    Msg. 32 of 37       
Quote: --- Original message by: Koo294
Quote: --- Original message by: Delicon20
Quote: --- Original message by: anonymous_2009
thats because NONE of these people have got a clue what they are talking about... literally.

rigged for texturing..
open maps in 3ds max..

pmsl

The version I released (was leaked onto here) is not UNWRAPPED.


I'm pretty sure I put halo 3 peli bitmaps on my cmt pelican hold let me check again......

And that has something to do with hunters pelican how?


no he said nobody in this thread knows what they're talking about and I'm pretty sure I do know what I'm talking about


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 8, 2010 12:59 PM    Msg. 33 of 37       
Yea, but this thread is about hunters pelican.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 8, 2010 04:24 PM    Msg. 34 of 37       
hunters pelican is this right?

http://hce.halomaps.org/index.cfm?fid=5150


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 8, 2010 04:38 PM    Msg. 35 of 37       
woopty doo, you placed ripped textures onto an unwrap...

heres a cookie.




NOT

 
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