
z3rkerz
Joined: Jun 3, 2010
it takes a flame to start a fire.-z3rkerz
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Posted: Jun 5, 2010 08:09 PM
Msg. 1 of 2
cmon help! sapien wont start up white boxes then closes cmon som1 has got to had this problem here is the log-06.05.10 19:21:57 sapien pc 01.00.00.0609 ---------------------------------------------- 06.05.10 19:21:57 reference function: _write_to_error_file 06.05.10 19:21:57 reference address: 401b13 06.05.10 19:21:57 Couldn't read map file './sapienbeta.map' 06.05.10 19:21:57 CreateDevice succeeded with refresh rate = 0 06.05.10 19:21:57 Increasing sound decompression buffer size to 1048576 bytes 06.05.10 19:22:04 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. ' 06.05.10 19:22:04 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment) 06.05.10 19:22:04 failed to load weapon tag 'weapons\assault rifle\assault rifle' 06.05.10 19:22:06 failed to load biped tag 'characters\cyborg_mp\cyborg_mp' 06.05.10 19:22:10 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. ' 06.05.10 19:22:10 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment) 06.05.10 19:22:10 failed to load weapon tag 'weapons\assault rifle\assault rifle' 06.05.10 19:22:10 failed to load item_collection tag 'item collections\single weapons\assault rifle' 06.05.10 19:22:11 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. ' 06.05.10 19:22:11 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment) 06.05.10 19:22:11 failed to load weapon tag 'weapons\assault rifle\assault rifle' 06.05.10 19:22:11 failed to load item_collection tag 'item collections\single weapons\assault rifle' 06.05.10 19:22:12 the model 'weapons\sniper rifle\sniper rifle' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match 06.05.10 19:22:12 the object 'weapons\sniper rifle\sniper rifle' will not animate 06.05.10 19:22:12 the model 'weapons\sniper rifle\sniper rifle' and the collision model 'weapons\sniper rifle\sniper rifle' don't match (node counts don't match) 06.05.10 19:22:12 the object 'weapons\sniper rifle\sniper rifle' will not be collidable 06.05.10 19:22:16 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch' 06.05.10 19:22:16 need to get the following tags: 06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment 06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment 06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment 06.05.10 19:22:16 06.05.10 19:22:16 game_load() failed.
Edited by z3rkerz on Jun 5, 2010 at 08:27 PM
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Element
Joined: May 30, 2010
Live to win, live to skate, live to play
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Posted: Jun 5, 2010 09:33 PM
Msg. 2 of 2
Problem A: Your AR ammo tags are corrupt as "Reached the End of the File" means it hit an unexpected end of the file thus corrupting it. To fix, go RECURSIVELY extract a campaign map from HPC (or any of Renamon's campaign conversions) using HEK+.
Problem B: Not much of a problem, but your sniper animations don't match the default ones. Though the first solution for problem A should help fix that.
Hope it helps.
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