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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »cmon help

Author Topic: cmon help (2 messages, Page 1 of 1)
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z3rkerz
Joined: Jun 3, 2010

it takes a flame to start a fire.-z3rkerz


Posted: Jun 5, 2010 08:09 PM    Msg. 1 of 2       
cmon help! sapien wont start up white boxes then closes cmon som1 has got to had this problem here is the log-06.05.10 19:21:57 sapien pc 01.00.00.0609 ----------------------------------------------
06.05.10 19:21:57 reference function: _write_to_error_file
06.05.10 19:21:57 reference address: 401b13
06.05.10 19:21:57 Couldn't read map file './sapienbeta.map'
06.05.10 19:21:57 CreateDevice succeeded with refresh rate = 0
06.05.10 19:21:57 Increasing sound decompression buffer size to 1048576 bytes
06.05.10 19:22:04 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. '
06.05.10 19:22:04 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment)
06.05.10 19:22:04 failed to load weapon tag 'weapons\assault rifle\assault rifle'
06.05.10 19:22:06 failed to load biped tag 'characters\cyborg_mp\cyborg_mp'
06.05.10 19:22:10 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. '
06.05.10 19:22:10 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment)
06.05.10 19:22:10 failed to load weapon tag 'weapons\assault rifle\assault rifle'
06.05.10 19:22:10 failed to load item_collection tag 'item collections\single weapons\assault rifle'
06.05.10 19:22:11 file_read('tags\powerups\assault rifle ammo\assault rifle ammo.equipment') error 0x00000026 'Reached the end of the file. '
06.05.10 19:22:11 couldn't read header from the equipment tag 'powerups\assault rifle ammo\assault rifle ammo' (tags\powerups\assault rifle ammo\assault rifle ammo.equipment)
06.05.10 19:22:11 failed to load weapon tag 'weapons\assault rifle\assault rifle'
06.05.10 19:22:11 failed to load item_collection tag 'item collections\single weapons\assault rifle'
06.05.10 19:22:12 the model 'weapons\sniper rifle\sniper rifle' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match
06.05.10 19:22:12 the object 'weapons\sniper rifle\sniper rifle' will not animate
06.05.10 19:22:12 the model 'weapons\sniper rifle\sniper rifle' and the collision model 'weapons\sniper rifle\sniper rifle' don't match (node counts don't match)
06.05.10 19:22:12 the object 'weapons\sniper rifle\sniper rifle' will not be collidable
06.05.10 19:22:16 failed to load scenario tag 'levels\test\bloodgulch\bloodgulch'
06.05.10 19:22:16 need to get the following tags:
06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment
06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment
06.05.10 19:22:16 powerups\assault rifle ammo\assault rifle ammo.equipment
06.05.10 19:22:16
06.05.10 19:22:16 game_load() failed.


Edited by z3rkerz on Jun 5, 2010 at 08:27 PM


Element
Joined: May 30, 2010

Live to win, live to skate, live to play


Posted: Jun 5, 2010 09:33 PM    Msg. 2 of 2       
Problem A: Your AR ammo tags are corrupt as "Reached the End of the File" means it hit an unexpected end of the file thus corrupting it. To fix, go RECURSIVELY extract a campaign map from HPC (or any of Renamon's campaign conversions) using HEK+.

Problem B: Not much of a problem, but your sniper animations don't match the default ones. Though the first solution for problem A should help fix that.

Hope it helps.

 

 
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