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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Scenery-Work In Progress Thread [WIP]

Author Topic: Scenery-Work In Progress Thread [WIP] (28 messages, Page 1 of 1)
Moderators: Dennis

pakar45
Joined: Sep 21, 2008

Hi


Posted: Mar 21, 2010 12:15 AM    Msg. 1 of 28       
post pictures of your WIP scenery,so we can give criteria,and tell you how it looks!

NOTE:This is not an official Scenery WIP thread,I created this thread because I haven't seen a scenery WIP thread yet.

Sandbags from halo 3r

Credit goes to bungie for the models and textures,e3po for Xtraction,Barrett for helping me figure out why the model wasn't rendering ingame.

Pics:



Edited by pakar45 on Mar 21, 2010 at 12:42 AM


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Mar 21, 2010 01:57 AM    Msg. 2 of 28       
Looks good,can't wait to see the final of those sandbags.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Mar 21, 2010 02:02 AM    Msg. 3 of 28       
You've got some pretty obvious flipped faces there.


Dark Neon
Joined: Jun 8, 2009


Posted: Mar 21, 2010 02:15 AM    Msg. 4 of 28       
Might wanna select "two sided" in the shader_model for the sandbags. It'll fix the flipped faces.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Mar 21, 2010 02:26 AM    Msg. 5 of 28       
well,can't select two sided due to that when I use shader_model for this model,it makes it not render ingame or in sapien,but when I use shader_enviorement,it works,and I know there are flipped faces,going to fix that up today/tomorrow,since I am not going to bed ^_^


Dark Neon
Joined: Jun 8, 2009


Posted: Mar 21, 2010 02:37 AM    Msg. 6 of 28       
Hmm... well...
Sawhorse model and bitmaps extracted from Halo 3
<3 my biped.

It seems biggish...
Edited by Dark Neon on Mar 21, 2010 at 02:37 AM


Dark Neon
Joined: Jun 8, 2009


Posted: Mar 21, 2010 03:21 AM    Msg. 7 of 28       
Quote: --- Original message by: Hr3shy
whats next? item_collection wip thread? neon your sawhorse looks kinda....big. i cant see the biped properly, send it to me so i can examine it in more detail.

NO.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Mar 21, 2010 03:27 AM    Msg. 8 of 28       
Quote: --- Original message by: Dark Neon
Quote: --- Original message by: Hr3shy
whats next? item_collection wip thread? neon your sawhorse looks kinda....big. i cant see the biped properly, send it to me so i can examine it in more detail.

NO.


I LOLd so hard!


Advancebo
Joined: Jan 14, 2008


Posted: Mar 21, 2010 03:38 AM    Msg. 9 of 28       
yay, now we have no use for the semi official thread.

scenery doesn't deserve its own thread.
Edited by Advancebo on Mar 21, 2010 at 03:39 AM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 21, 2010 02:33 PM    Msg. 10 of 28       
Quote: --- Original message by: Advancebo

yay, now we have no use for the semi official thread.

scenery doesn't deserve its own thread.
Edited by Advancebo on Mar 21, 2010 at 03:39 AM

Wrong, that's a general WIP thread. This one is for scenery and is more of a category/filter for pure scenery items. It's no different then a Weapon or Vehicle or Biped WIP threads.

The Semi-Official WIP thread is used best for maps and BSPs and the small things in between, like textures and truly WIP items that don't really have a category.


xebec
Joined: Mar 17, 2010


Posted: Mar 21, 2010 02:42 PM    Msg. 11 of 28       
Here is somthing I modeled and skinned yesterday. I wanted to make a covi fusion core I have it all done now. Just got to tag it and thats what I am doing now.
http://i12.photobucket.com/albums/a236/sirroderick/covicoil.jpg


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Mar 21, 2010 02:53 PM    Msg. 12 of 28       
Quote: --- Original message by: Dark Neon
Might wanna select "two sided" in the shader_model for the sandbags. It'll fix the flipped faces.

Or you could just flip the faces back...


Spartan_094
Joined: Jan 8, 2008


Posted: Mar 21, 2010 02:55 PM    Msg. 13 of 28       
Quote: --- Original message by: Dark Neon

Hmm... well...
Sawhorse model and bitmaps extracted from Halo 3
<3 my biped.

It seems biggish...
Edited by Dark Neon on Mar 21, 2010 at 02:37 AM

So your "biped". My shaders method and you went off from it. Hardly call it your biped to begin with. It's bungies.

Biped is to far from proportional.


Also I like this from your account

Burning ripping fags. LOL.
Edited by Spartan_094 on Mar 21, 2010 at 03:06 PM


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Mar 21, 2010 03:07 PM    Msg. 14 of 28       
Need some ice for that burn? :3


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Mar 21, 2010 03:15 PM    Msg. 15 of 28       
Too bad it still looks like a piece of crap.

Also to bad that theres no need for this thread, since we have the wip thread.

Either way, heres some scenery I've done in the past (which im sure you've all seen):


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 21, 2010 03:58 PM    Msg. 16 of 28       
neon colors FTW! :D


The Programmer
Joined: Sep 30, 2009

I HATE WHITE PEOPLE!!!


Posted: Mar 21, 2010 10:35 PM    Msg. 17 of 28       
Quote: --- Original message by: Hr3shy
whats next? item_collection wip thread? neon your sawhorse looks kinda....big. i cant see the biped properly, send it to me so i can examine it in more detail.

oh but there is! mwhahahaha


Joe King
Joined: Mar 22, 2010


Posted: Mar 22, 2010 12:47 AM    Msg. 18 of 28       
Quote: --- Original message by: Spartan_094

Quote: --- Original message by: Dark Neon

Hmm... well...
Sawhorse model and bitmaps extracted from Halo 3
<3 my biped.
http://screenshot.xfire.com/s/94257068-4.jpg
It seems biggish...
Edited by Dark Neon on Mar 21, 2010 at 02:37 AM

So your "biped". My shaders method and you went off from it. Hardly call it your biped to begin with. It's bungies.

Biped is to far from proportional.

Edited by Spartan_094 on Mar 21, 2010 at 03:06 PM

Arent you cool. I remember multiple times that you have addressed bungie's work as yours. Like that guy.

Play halo 3 and use that armor combo. Its the same proportions as that.


Spartan_094
Joined: Jan 8, 2008


Posted: Mar 22, 2010 07:43 PM    Msg. 19 of 28       
Quote: --- Original message by: Joe King
Quote: --- Original message by: Spartan_094

Quote: --- Original message by: Dark Neon

Hmm... well...
Sawhorse model and bitmaps extracted from Halo 3
<3 my biped.
http://screenshot.xfire.com/s/94257068-4.jpg
It seems biggish...
Edited by Dark Neon on Mar 21, 2010 at 02:37 AM

So your "biped". My shaders method and you went off from it. Hardly call it your biped to begin with. It's bungies.

Biped is to far from proportional.

Edited by Spartan_094 on Mar 21, 2010 at 03:06 PM

Arent you cool. I remember multiple times that you have addressed bungie's work as yours. Like that guy.

Play halo 3 and use that armor combo. Its the same proportions as that.

Words or gtfo. I never even claimed it to be mine. Only how I setup the shaders. In b4 troll


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 22, 2010 07:45 PM    Msg. 20 of 28       
Spartan, everyone else, please shut it. It relates nothing to here. If they want to do something stupid and act like a fool, let them undergo their consequences. Acting like a fool yourself does not help.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 27, 2010 12:26 AM    Msg. 21 of 28       
some one is inspired by citadel -_-'


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Mar 27, 2010 04:39 AM    Msg. 22 of 28       
tis good model. but that render is fugly. too bright for mah eyes >.<


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Mar 27, 2010 06:48 AM    Msg. 23 of 28       
what angle are those on? They seem way too steep. Not saying 45 degree is necessary but those are pretty steep it seems.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Mar 27, 2010 08:43 AM    Msg. 24 of 28       
45 degrees is necessary.

i haven't played halo 3 since citadel came out but i remember exactly where those pillars are you are supposed to be able to stand on the back of them. fix it


Advancebo
Joined: Jan 14, 2008


Posted: Mar 27, 2010 02:54 PM    Msg. 25 of 28       
Quote: --- Original message by: Higuy
45 degrees is necessary.

i haven't played halo 3 since citadel came out but i remember exactly where those pillars are you are supposed to be able to stand on the back of them. fix it


Halo 3 has a higher angle climb then Halo 1.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Mar 27, 2010 05:40 PM    Msg. 26 of 28       
I modeled that exact piece 2 years ago and its very accurate. Message me if you want it.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 28, 2010 05:56 AM    Msg. 27 of 28       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Higuy
45 degrees is necessary.

i haven't played halo 3 since citadel came out but i remember exactly where those pillars are you are supposed to be able to stand on the back of them. fix it


Halo 3 has a higher angle climb then Halo 1.


actually it doesnt.... you can change it. go look up my old map zmm_battle_grounds. the h2 cyborg can walk up it but the h1 one cant.


Advancebo
Joined: Jan 14, 2008


Posted: Mar 28, 2010 02:26 PM    Msg. 28 of 28       
Dur, by default, Halo 3 is higher than Halo 1.

 

 
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