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Author Topic: Single Player Silent Cartographer Contest! (173 messages, Page 4 of 5)
Moderators: Dennis

Enzo03
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Screenshot Guru
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Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Mar 27, 2010 01:49 PM    Msg. 106 of 173       
Quote: --- Original message by: Hydrogen
make a new scenario. fill in the sky, item collection put NONE. then go to the bottom put in the bsp or bsps open sapien and it works!

This did not work for me.
Part of it may be because I didn't put "item collection" as "NONE", but it is hard to do that when it is not there.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 27, 2010 01:52 PM    Msg. 107 of 173       
Just fill in the sky and put in the BSP. I have no idea why you need to mess with the item collection.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 28, 2010 09:16 PM    Msg. 108 of 173       
I'll need a count for the people working on the contest sometime in the beginning of April. If you are thinking about entering the contest, please make your final decision soon.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 30, 2010 04:51 PM    Msg. 109 of 173       
Quote: --- Original message by: IcePhoenix

Quote: --- Original message by: Hydrogen
can i remodel the bsp to have snow and ice instead..... i hate the old bsp

blarg i'd rather have a beach/forest theme than cold.
it just won't look too right. unless you surrounded the island with some smaller islands/icebergs.
i'll just wait and see...

btw i'm convinced the current voting system is flawed. people can make multiple accounts to vote for 1 guy....
wait then again we prolly wouldn't take into account the ratings of a whole bunch of people who seem to be biased towards one guy.

i still think it's better if we made it that only people whose accounts have been around for 2 months or more get an official say (which means it's already too late for someone to create dud accounts)


and now i suddenly realised there wudn't be any big point in winning this contest anyway
Edited by IcePhoenix on Mar 30, 2010 at 07:47 AM

Now you grasp my reasoning!


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 2, 2010 05:32 PM    Msg. 110 of 173       
Wait, is this still going on?

Well, I wanna enter. :P
Edited by Officer egg on Apr 2, 2010 at 05:33 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 2, 2010 06:33 PM    Msg. 111 of 173       
Quote: --- Original message by: Officer egg

Wait, is this still going on?

Well, I wanna enter. :P
Edited by Officer egg on Apr 2, 2010 at 05:33 PM

Yeah, of course! Anyone can enter now as long as it uses the b30 BSPs.

Everyone who plans on participating, I need you to tell me if you are participating or not this week. This would make things very organized and all of that good stuff.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 2, 2010 06:50 PM    Msg. 112 of 173       
Hm...what if we add BSPs?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Apr 2, 2010 07:06 PM    Msg. 113 of 173       
Quote: --- Original message by: Officer egg
Hm...what if we add BSPs?


so long as you use b30 as the main bsb you can do that, I think


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 2, 2010 09:31 PM    Msg. 114 of 173       
Goodie! :D


Enzo03
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Screenshot Guru
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Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Apr 2, 2010 11:28 PM    Msg. 115 of 173       
Quote: --- Original message by: Gamma927
Just fill in the sky and put in the BSP. I have no idea why you need to mess with the item collection.

Ok, but it didn't work then and it isn't working now, either.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 3, 2010 12:04 AM    Msg. 116 of 173       
It's a problem with the BSP or sky now.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 3, 2010 10:06 AM    Msg. 117 of 173       
Quote: --- Original message by: Enzo03
Quote: --- Original message by: Gamma927
Just fill in the sky and put in the BSP. I have no idea why you need to mess with the item collection.

Ok, but it didn't work then and it isn't working now, either.

Just reextract the B30 folder from the B30 map into your tags folder using HEK+. Then, go to the scenario and delete everything but the BSPs, HUD message things, and Scenery (unless you plan on completely redoing the scenery). That's basically what I did.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Apr 3, 2010 10:15 AM    Msg. 118 of 173       
Quote: --- Original message by: Enzo03
Quote: --- Original message by: Gamma927
Just fill in the sky and put in the BSP. I have no idea why you need to mess with the item collection.

Ok, but it didn't work then and it isn't working now, either.


when you try to open it in sapien does it say exception access violation or exception (bunch of numbers) and blah blah does not specify a certain bitmap group or something like that?

If its either of those thats what happens to me and I haven't found a fix yet so good luck


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 3, 2010 11:53 AM    Msg. 119 of 173       
You won't get that error if you create a new scenario from scratch.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 4, 2010 09:09 PM    Msg. 120 of 173       
gammas right hust add the bsp in the bottom, and there you go you just made a new scenario! idk why so many people dont know how to do this.....


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 4, 2010 09:11 PM    Msg. 121 of 173       
I'll need to have a count of everyone participating. Please contact me in this thread or via xfire: darkhalo003.
Edited by DarkHalo003 on Apr 4, 2010 at 09:12 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 4, 2010 09:38 PM    Msg. 122 of 173       
um..... i wont .... ill just if i finish the bsp fixes soon ill release :P but not for contest


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 5, 2010 09:40 PM    Msg. 123 of 173       
Quote: --- Original message by: DarkHalo003

I'll need to have a count of everyone participating. Please contact me in this thread or via xfire: darkhalo003.
Edited by DarkHalo003 on Apr 4, 2010 at 09:12 PM

*waves*


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 5, 2010 09:43 PM    Msg. 124 of 173       
I'll participate, though I dunno if it will be done in time.


Enzo03
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Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Apr 7, 2010 07:12 PM    Msg. 125 of 173       
Quote: --- Original message by: Hydrogen
gammas right hust add the bsp in the bottom, and there you go you just made a new scenario! idk why so many people dont know how to do this.....

If you paid any attention at all you'd might have realized that's what I have been doing all along.

But here, if you wanna see what kind of probs I'm having, this is what happens when I do exactly what he says:

04.07.10 18:08:13 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
04.07.10 18:08:13 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
04.07.10 18:08:13 game globals didn't specify multiplayer information
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #349524 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #64 bytes from offset #349696 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 couldn't read elements for bitmap_group_sequence_block block
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #48 bytes from offset #349696 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 couldn't read elements for bitmap_data_block block
04.07.10 18:08:14 failed to load bitmap tag 'levels\b30\bitmaps\metal strips decorative narrow bump'
04.07.10 18:08:14 failed to load shader_environment tag 'levels\b30\shaders\metal strips decorative narrow'
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #349524 bytes from offset #172 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #64 bytes from offset #349696 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 couldn't read elements for bitmap_group_sequence_block block
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '
04.07.10 18:08:14 couldn't read #48 bytes from offset #349696 in local tag 'tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap'
04.07.10 18:08:14 couldn't read elements for bitmap_data_block block
04.07.10 18:08:14 failed to load bitmap tag 'levels\b30\bitmaps\metal strips decorative narrow bump'
04.07.10 18:08:14 failed to load shader_environment tag 'levels\b30\shaders\metal strips decorative narrow'
04.07.10 18:08:14 failed to load scenario_structure_bsp tag 'levels\b30\b30a'
04.07.10 18:08:14 failed to load structure bsp 'levels\b30\b30a'

Have fun.


Codebrain
Joined: Sep 29, 2007

/meme


Posted: Apr 7, 2010 07:32 PM    Msg. 126 of 173       
Quote: 04.07.10 18:08:13 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
04.07.10 18:08:13 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
04.07.10 18:08:14 file_read('tags\levels\b30\bitmaps\metal strips decorative narrow bump.bitmap') error 0x00000026 'Reached the end of the file. '

04.07.10 18:08:14 failed to load bitmap tag 'levels\b30\bitmaps\metal strips decorative narrow bump'
04.07.10 18:08:14 failed to load shader_environment tag 'levels\b30\shaders\metal strips decorative narrow'
04.07.10 18:08:14 failed to load scenario_structure_bsp tag 'levels\b30\b30a'
04.07.10 18:08:14 failed to load structure bsp 'levels\b30\b30a'


Your bitmap has become corrupted. Here is mine so you can fix it:

http://codebrainshideout.net/too_awesome_for_pb/metal%20strips%20decorative%20narrow.bitmap

Also, your cyborg shield and body meters dont reference a stencil bitmap. Again, he is my file so you can fix it:

http://codebrainshideout.net/too_awesome_for_pb/cyborg%20body.meter
http://codebrainshideout.net/too_awesome_for_pb/cyborg%20shield.meter

Hopes thats everything you needed! :D


Corvette19
Joined: Feb 27, 2007


Posted: Apr 7, 2010 07:33 PM    Msg. 127 of 173       
Want me to judge?


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Apr 7, 2010 07:48 PM    Msg. 128 of 173       
I have a question, how would you re-enable the extra dropships b30 has?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 7, 2010 08:05 PM    Msg. 129 of 173       
^Via script, but you'll have to look into yourself.

@Corvette: Read the first page, everyone votes, so there isn't really need of a judge.


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 8, 2010 08:49 PM    Msg. 130 of 173       
Does this map have to be called b30.map? Mine is currently assaultontheisland.map, does it really matter?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 8, 2010 10:07 PM    Msg. 131 of 173       
Quote: --- Original message by: deadlyfighter1000
Does this map have to be called b30.map? Mine is currently assaultontheisland.map, does it really matter?

Not really. You can name it as you like. I prefer it actually be names something distinguishable.


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 13, 2010 08:11 PM    Msg. 132 of 173       
So wait, who all is participating in this contest? You should write a list of people on the front page.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 13, 2010 09:22 PM    Msg. 133 of 173       
Quote: --- Original message by: deadlyfighter1000
So wait, who all is participating in this contest? You should write a list of people on the front page.

I was fixing to do just that. So far I have:

Definitely (via PM and thread):
-Officer Egg.
-colter13
-Silent STRKR

Possibly (hinted thru thread):
-vampire_girl
-Polamee
-Hydrogen
-deadlyfighter1000


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 14, 2010 03:53 PM    Msg. 134 of 173       
You got even further than me :0

All I did was synchronized grunt jumping, before I realized the other sounds wouldn't play :(


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Apr 14, 2010 04:22 PM    Msg. 135 of 173       
I may or may not join this.


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 15, 2010 08:44 PM    Msg. 136 of 173       
Darkhalo I'm definitely in.. I'll post my map whether its done or not (It'll be done). Also heres a vid of my map so far: http://www.xfire.com/video/280208/


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 15, 2010 08:54 PM    Msg. 137 of 173       
:P i might enter but snow version wont be included because well it takes me time to texture :P but i might enter with some modded bitmaps on this map
Edited by Hydrogen on Apr 15, 2010 at 08:54 PM


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 17, 2010 08:52 PM    Msg. 138 of 173       
Umm, We can include other BSPs and the B30 Bsp right? Like say I wanted to use Gephyrophobia and B30, could I do that?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 17, 2010 09:03 PM    Msg. 139 of 173       
Quote: --- Original message by: deadlyfighter1000
Umm, We can include other BSPs and the B30 Bsp right? Like say I wanted to use Gephyrophobia and B30, could I do that?

Yes. As long as you use the B30 BSPs somewhere in the mod, its alright right.


deadlyfighter1000
Joined: Jan 11, 2009

Constantly a threat.


Posted: Apr 17, 2010 09:36 PM    Msg. 140 of 173       
KK.

 
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