
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: May 19, 2010 07:40 PM
Msg. 491 of 575
Quote: --- Original message by: eliteslasher Also fix the sniper model. While no one may notice this, it should be an easy fix
And this is consistant in all maps that have this weapon tag.
Just make the shader double sided. Also, is that the sniper Spartan094 released, or the one that Jesse re-released?
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: May 19, 2010 08:15 PM
Msg. 492 of 575
^Thats stupid, its gonna render double the polys.
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: May 19, 2010 08:35 PM
Msg. 493 of 575
A stupid suggestion for an unnoticeable problem ._.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: May 19, 2010 08:44 PM
Msg. 494 of 575
Knowing the shaders, the polys would be doubled in the FP and 3P. And in the 3P, it does not have LODs.
|
|
|

Spartan_094
Joined: Jan 8, 2008
|
Posted: May 19, 2010 08:58 PM
Msg. 495 of 575
Quote: --- Original message by: Gamma927Quote: --- Original message by: eliteslasher Also fix the sniper model. While no one may notice this, it should be an easy fix
And this is consistant in all maps that have this weapon tag.
Just make the shader double sided. Also, is that the sniper Spartan094 released, or the one that Jesse re-released? Jesse's re-fixed one. Also it's my gbx model, I noticed that on the model right after I released the tags for mine. I noticed the FLIPPED faces on the back. Just go into 3ds max and just flip them /done
|
|
|

leyuen
Joined: Apr 3, 2010
|
Posted: May 20, 2010 12:50 PM
Msg. 496 of 575
Quote: --- Original message by: eliteslasherAlso fix the sniper model. While no one may notice this, it should be an easy fix And this is consistant in all maps that have this weapon tag. Edited by eliteslasher on May 19, 2010 at 05:48 PM i barley even noticed that... who would notice that when they are playing the game?
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: May 20, 2010 02:14 PM
Msg. 497 of 575
Well, I never notice anything because I never stare at anything in a game to make judgement and I actually DID notice that. I mean, especially in sandtrap it was such a huge color change.
|
|
|

Spartan_094
Joined: Jan 8, 2008
|
Posted: May 20, 2010 10:27 PM
Msg. 498 of 575
Quote: --- Original message by: eliteslasher Well, I never notice anything because I never stare at anything in a game to make judgement and I actually DID notice that. I mean, especially in sandtrap it was such a huge color change. Quit making fun of my awsome skills of observing that small of a detail model strip like that in 3ds max. Besides bro Reach is the new thing.
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: May 21, 2010 12:25 AM
Msg. 499 of 575
Quote: --- Original message by: Spartan_094Quote: --- Original message by: eliteslasher Well, I never notice anything because I never stare at anything in a game to make judgement and I actually DID notice that. I mean, especially in sandtrap it was such a huge color change. Quit making fun of my awsome skills of observing that small of a detail model strip like that in 3ds max. Besides bro Reach is the new thing. These next few paragraphs are just my opinion here on your last statement and nothing against you. Actually, this "NEW THING" of which you speak (be it halo 3, reach, whatever) is the reason that almost NOTHING GOOD is ever released here. What will the next new thing be? "Oh hey look the iron man game is out! Let's rip the models, almost have them complete, and then change our priorities to the NEW, NEW THING before we release anything." Don't use that example as serious but I am merely JUST giving an example. This Community is pretty unproductive because they rush to every new thing, try to copy it, and don't have enough time before their minds get taken by the next NEW THING. Here's a thought. How about trying to conform only to every OTHER new thing so things actually get released. I really can't take teams such as HRMT or many of the other mapping teams named after the NEW THING(s) seriously mainly because the priorities of those individuals are going to change before much, or anything, will actually get released or be put in a map for anyone except the creator and his friends to ever use. Edited by eliteslasher on May 21, 2010 at 12:26 AM
|
|
|

doompig444
Joined: Mar 22, 2010
Mornië alantië
|
Posted: May 21, 2010 12:58 AM
Msg. 500 of 575
GUYS, OMFG, YOU GUYS, LETS MAKE A WARMACHINE BIPED! FOR GREAT JUSTICE! ALSO, IRONMAN HAS NEW ARMOR WITH THE NEW TRIANGLE ARC REACTOR, SO LETS MAKE THAT TOO!
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: May 21, 2010 01:27 AM
Msg. 501 of 575
That's why i haven't changed to reach, i plan to release maps with h3 stuff soon.
|
|
|

Bulgarian
Joined: May 1, 2010
T-bagging n00bs since 2007
|
Posted: May 23, 2010 10:29 AM
Msg. 502 of 575
Why does my game crash when i play Sandtrap?
|
|
|

Zenzarxus
Joined: May 7, 2010
|
Posted: Jun 5, 2010 12:41 PM
Msg. 503 of 575
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jun 5, 2010 12:43 PM
Msg. 504 of 575
I'm assuming there was some reason for this bump?
|
|
|

Zenzarxus
Joined: May 7, 2010
|
Posted: Jun 5, 2010 12:46 PM
Msg. 505 of 575
Just for the kicks and biscuits. 
|
|
|

Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
|
Posted: Jun 5, 2010 02:16 PM
Msg. 506 of 575
|
|
|

daniel117
Joined: Apr 9, 2008
Math major dude
|
Posted: Sep 6, 2010 03:43 PM
Msg. 507 of 575
haven't been here in a year is this map almost finished yet?
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Sep 6, 2010 04:05 PM
Msg. 508 of 575
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Sep 6, 2010 04:46 PM
Msg. 509 of 575
Weapons and vehicles are pretty much done, but i REALLY want to get the BSP fixed up before i release the map. Higuy said he can't get to it because of school, so i'm gonna ask him if he can send me the 2008 max file that he has so that someone else can continue it.(dsalimander)
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Sep 6, 2010 07:07 PM
Msg. 510 of 575
jesse i'll do it for you, i already have the model just tell me what you want changed, and i'll send it to you
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Sep 6, 2010 09:01 PM
Msg. 511 of 575
Quote: --- Original message by: jesse Weapons and vehicles are pretty much done, but i REALLY want to get the BSP fixed up before i release the map. Higuy said he can't get to it because of school, so i'm gonna ask him if he can send me the 2008 max file that he has so that someone else can continue it.(dsalimander) nag sali to do it :P
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Sep 6, 2010 10:18 PM
Msg. 512 of 575
Quote: --- Original message by: StatutoryTrOy jesse i'll do it for you, i already have the model just tell me what you want changed, and i'll send it to you The UVs on the map are pretty much crap. The sand modeling is horrible. That's just about it.
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Sep 6, 2010 10:36 PM
Msg. 513 of 575
sorry jesse i can't really help with the uv's because i have a really slow processor but i can smooth out the terrain and anything else you want
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Sep 7, 2010 12:35 AM
Msg. 514 of 575
Do what you can, but just know that it HAS to be in 2008 max form, or else dsali will be sad.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Sep 7, 2010 06:48 AM
Msg. 515 of 575
Edit: unneeded now. Edited by anonymous_2009 on Sep 17, 2010 at 06:32 PM
|
|
|

StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
|
Posted: Sep 7, 2010 09:45 AM
Msg. 516 of 575
okay that works out fine since i only have max 8, how many polygons am i aloud to play with? and is there anything you don't like about the structures?
btw you know the textures you let me have for sandbox, from what i understand you said you didn't want me to let anyone else get ahold of them right? well i have a question, i was planing on releasing a document with all the stuff in it that someone would need so they could make theirs own version of sandbox, and i am wondering if you would be willing to let me give out the textures so everyone can do the above, if you want i can regulate who i give the document out to, but all in all it would be really awesome to have sort of a forge type map. (for halo 2 btw) Edited by StatutoryTrOy on Sep 7, 2010 at 11:23 AM
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Sep 7, 2010 06:23 PM
Msg. 517 of 575
Quote: --- Original message by: jesse Do what you can, but just know that it HAS to be in 2008 max form, or else dsali will be sad. lol. he will go tranny on your ass if its not max 8 :P
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Sep 9, 2010 01:03 AM
Msg. 518 of 575
Quote: --- Original message by: StatutoryTrOy
okay that works out fine since i only have max 8, how many polygons am i aloud to play with? and is there anything you don't like about the structures?
btw you know the textures you let me have for sandbox, from what i understand you said you didn't want me to let anyone else get ahold of them right? well i have a question, i was planing on releasing a document with all the stuff in it that someone would need so they could make theirs own version of sandbox, and i am wondering if you would be willing to let me give out the textures so everyone can do the above, if you want i can regulate who i give the document out to, but all in all it would be really awesome to have sort of a forge type map. (for halo 2 btw) Edited by StatutoryTrOy on Sep 7, 2010 at 11:23 AM You can use em all you want for whatever purpose. Try to keep the maps polys as similar as you can to what it is but if you must add more then go ahead and do it.
|
|
|

bourrin33
Joined: Oct 19, 2009
HEK not installed tho
|
Posted: Sep 9, 2010 06:05 AM
Msg. 519 of 575
|
|
|

032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
|
Posted: Sep 9, 2010 11:40 AM
Msg. 520 of 575
he has 094's new banshee,and he already has a ghost lol
|
|
|

doompig444
Joined: Mar 22, 2010
Mornië alantië
|
Posted: Sep 17, 2010 05:43 PM
Msg. 521 of 575
Quote: --- Original message by: assassinchief106Quote: --- Original message by: anonymous_2009
Nah, I need to stop rapeing your mother which annoys your father and makes him rape you up your arse.
Edited by anonymous_2009 on Sep 7, 2010 at 07:11 AM Well, obviously, we have a rapist in Halo Maps. hide your maps, hide your tags
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Sep 17, 2010 08:38 PM
Msg. 522 of 575
Quote: --- Original message by: doompig444Quote: --- Original message by: assassinchief106Quote: --- Original message by: anonymous_2009
Nah, I need to stop rapeing your mother which annoys your father and makes him rape you up your arse.
Edited by anonymous_2009 on Sep 7, 2010 at 07:11 AM Well, obviously, we have a ripper in Halo Maps. hide your maps, hide your tags and hide your bipeds , cause they're ripping all of them out there.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Sep 17, 2010 08:56 PM
Msg. 523 of 575
Quote: --- Original message by: assassinchief106Quote: --- Original message by: anonymous_2009
Nah, I need to stop rapeing your mother which annoys your father and makes him rape you up your arse.
Edited by anonymous_2009 on Sep 7, 2010 at 07:11 AM Well, obviously, we have a rapist in Halo Maps. Explain your self. Who you accusing of ripping?
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Sep 17, 2010 10:28 PM
Msg. 524 of 575
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: assassinchief106Quote: --- Original message by: anonymous_2009
Nah, I need to stop rapeing your mother which annoys your father and makes him rape you up your arse.
Edited by anonymous_2009 on Sep 7, 2010 at 07:11 AM Well, obviously, we have a rapist in Halo Maps. Explain your self. Who you accusing of ripping? Before this becomes a flamewar , I edited his post so that it would befit the bed intruder song.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Sep 17, 2010 11:33 PM
Msg. 525 of 575
Quote: --- Original message by: qwertyuiop most likely you. because of what you said and my post was aimed at the spammer, but his post was deleted and mine was left.. so im guessing some kid was an idiot and thought i was insulting someone else?
|
|
|