
Recon_Sniper_4
Joined: Jun 2, 2009
Take down what once was a great power.
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Posted: Feb 6, 2010 08:13 AM
Msg. 1 of 10
hey guys i was wondering if you guys could help me i am trying to make a world war 2 version of deathislands but i dont how to make the boat or how to make them bring in the marines and i was wondering if you guys had a boat and script to help me with this. i got everything else tho so if you guys can help me with this that would be great!
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 6, 2010 11:16 AM
Msg. 2 of 10
(script startup place_in_boat) (ai_place [marine squad) (object_create [boat name]) (vehicle_load_magic [boat name] "seat string (ex: W-driver)" (ai_actors [marine squad]) )
Repeat for however many marines and boats you want. Edited by UnevenElefant5 on Feb 6, 2010 at 11:16 AM
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Recon_Sniper_4
Joined: Jun 2, 2009
Take down what once was a great power.
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Posted: Feb 6, 2010 12:56 PM
Msg. 3 of 10
thanks and another thing since i am using the 1.08 patch and not updating can you guys tell me the commands for dev mode?
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Recon_Sniper_4
Joined: Jun 2, 2009
Take down what once was a great power.
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Posted: Feb 6, 2010 05:27 PM
Msg. 4 of 10
no i mean for like this: debug_camera_save , debug_camera_load , camera_control 0 etc. what are the rest?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 6, 2010 06:03 PM
Msg. 5 of 10
There's over 1000 commands for devmode, because most script commands can be run in devmode. Devmode is essentially a cut-down mini-script compiler.
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Recon_Sniper_4
Joined: Jun 2, 2009
Take down what once was a great power.
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Posted: Feb 6, 2010 07:57 PM
Msg. 6 of 10
well what are the ones for: Bottomless Clip Deathless Player Vehicle Spawn Weapon Spawn and invisible player?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 6, 2010 08:23 PM
Msg. 7 of 10
cheat_bottomless_clip 1 (0 to turn it off) cheat_deathless_player 1 cheat_all_vehicles cheat_all_weapons
for active camo it's either: cheat_active_camouflage or: cheat_active_camouflage_local_player 1 Edited by UnevenElefant5 on Feb 6, 2010 at 08:23 PM
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Recon_Sniper_4
Joined: Jun 2, 2009
Take down what once was a great power.
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Posted: Feb 6, 2010 08:56 PM
Msg. 8 of 10
Quote: --- Original message by: UnevenElefant5
cheat_bottomless_clip 1 (0 to turn it off) cheat_deathless_player 1 cheat_all_vehicles cheat_all_weapons
for active camo it's either: cheat_active_camouflage or: cheat_active_camouflage_local_player 1 Edited by UnevenElefant5 on Feb 6, 2010 at 08:23 PM Thaks alot also how do you add Fog? Edited by Recon_Sniper_4 on Feb 6, 2010 at 09:01 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 7, 2010 12:50 AM
Msg. 9 of 10
Make a plane in 3ds max where you want the fog, make a new submaterial, name it +unused$, link it to the frame, export normally. Then in sapien go to: mission-> cluster properties-> palettes-> fog palette-> new instance
name it whatever, click the ... and go to tags\levels\test\chillout and find chillout.fog and double click it. change the fog scale function to 1 Now, what the fog plane does is it divides your bsp into 2 areas, one on each side of the fog plane You'll want to go to just plain "fog" in the heirarchy view, and move the camera to whatever side of the fog plane you want the fog to appear on. Now, in the properties palette, select your fog. It should automatically switch. Then save it, and it should save the bsp, not the scenario. Then back out and just click on something like scenery or vehicles, and save it again, now the scenario is saved. That's it.
E: edited for better explanation Edited by UnevenElefant5 on Feb 7, 2010 at 01:48 AM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Feb 7, 2010 02:25 PM
Msg. 10 of 10
You can see all the commands in 1.09 by pressing ~ for debug, and then TAB. But not all of them fit in the window. Try typing "cheat_" and then pressing TAB. All dev commands starting with cheat_ come up. And all of them are halo script keywords. Refer to the hs bible. Edited by SlappyThePirate on Feb 7, 2010 at 02:27 PM Edited by SlappyThePirate on Feb 7, 2010 at 02:28 PM
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