
SeanTheLawn
Joined: Sep 4, 2007
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Posted: Feb 1, 2010 06:10 PM
Msg. 1 of 6
I'm really busy with school and a few other things, otherwise I'd take more time to try to figure this stuff out myself. Anyway:
1) If I wanted to change the cursor bitmap in the main menu without overwriting the original, what tag would I need to edit to reference a new bitmap? I figured this question out, the cursor bitmap is referenced in the following file: levels\ui\ui_tags_loaded_all_scenario_types
2) Can I resize the main menu buttons ("Multiplayer", "Settings", "Quit", etc) without changing the actual dimensions of the bitmap? If so, how? (I want high-res buttons so when people are playing in higher resolutions it doesn't look pixelly)
That's all I can think of for now... I think I had a few other questions but I can't recall them at the moment. Edited by seanthelawn on Feb 1, 2010 at 08:23 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 1, 2010 06:17 PM
Msg. 2 of 6
Modifying the scale of the buttons will just make it pixely, the same as playing in a large resolution.
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Feb 1, 2010 06:46 PM
Msg. 3 of 6
I meant that my bitmaps are highres and I'm going to scale them down; it still doesn't look good if I do that?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 1, 2010 07:04 PM
Msg. 4 of 6
It'll look good.
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Feb 1, 2010 07:34 PM
Msg. 5 of 6
Oh cool, how exactly would I go about scaling them down?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 1, 2010 08:01 PM
Msg. 6 of 6
Check "Use hi-res scale".
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