A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Custom FP animations

Author Topic: Custom FP animations (9 messages, Page 1 of 1)
Moderators: Dennis

Aj Ninami
Joined: Dec 15, 2009

Helps old ladies in need


Posted: Jan 25, 2010 05:36 PM    Msg. 1 of 9       
Hi again, i would just like to know the steps to creating diffrent FP animations (for say, the Pistol.)

if someone could please post a quick tut or a link to a tut that fufills what i want to do, it will be much appreactated.

i'm using GMAX 1.2 if that helps.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 25, 2010 06:20 PM    Msg. 2 of 9       


Aj Ninami
Joined: Dec 15, 2009

Helps old ladies in need


Posted: Jan 25, 2010 09:16 PM    Msg. 3 of 9       
wow thats a large file. will have to wait for a couple weeks i guess.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 26, 2010 12:20 AM    Msg. 4 of 9       
Especially since it doesn't mention link constraints and led me on a two day goose chase to get my animations ingame >.>


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2010 12:20 AM    Msg. 5 of 9       
Quote: --- Original message by: tucker412
gotta <3 that tutorial. :D


:D

Quote: --- Original message by: Gamma927
Especially since it doesn't mention link constraints and led me on a two day goose chase to get my animations ingame >.>

hey hey
I'm working on a new one.
Blame Mr. Knutsen not me ok?
>:0
Edited by UnevenElefant5 on Jan 26, 2010 at 12:50 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 26, 2010 12:28 AM    Msg. 6 of 9       
Bad Mr. Knutsen, delaying yet another beautiful tutorial from our most beloved Elefant :P


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2010 12:50 AM    Msg. 7 of 9       
That's more like it! :D


Aj Ninami
Joined: Dec 15, 2009

Helps old ladies in need


Posted: Feb 1, 2010 02:21 AM    Msg. 8 of 9       
sorry for the bump but that tut didn't help at all. all i need to know is what/how i import the anims into gmax than export them.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 1, 2010 06:28 PM    Msg. 9 of 9       
In your original post, you mentioned creating one from scratch, not taking an existing one, modifying it a bit, and reexporting it, so our misinterpretation is understandable (or should be).

Animation importer:
http://ghost.halomaps.org/bluestreak/animation/Animation_Importer_v1-0-3.ms

Animation exporter:
http://hce.halomaps.org/index.cfm?fid=3627

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 7:54 AM 157 ms.
A Halo Maps Website