
hell master
Joined: Mar 24, 2009
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Posted: Jan 27, 2010 10:51 AM
Msg. 1 of 12
Hey Forum peps Haven't posted in a while cause of stubbornness and I've been doing fairly fine. But your not looking at this to ask how my life is going but to answer my question. "What would cause an exception before a map loads?" I'm making a new map that I am sure people will like. I even made a poll in my Clans on what items to do (CMT items won majority but I'm not willing to go on hceripper' s site cause its not fair and i would be even more lazier if I did) (Like ODST Nick) Anyway after the map complies everything is well no errors to report AT ALL. I load Halo and i start a Lan server. The text on the botum says "Starting server......" Then my screen minimizes and BAM!! GATHERING EXCEPTION DATA!!! I've brought the map down to nothing and still exception. So I think its the BSP. To test this I have took one clean multiplayer scenario with all the starting points and compiled that. Again it says "Starting server......" then it exceptions.
IT NEVER SAID LOADING MAP AT THE BOTTOM LIKE IT WOULD NORMALY DO FOR A WORKING MAP.
What is wrong?
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killer kiwi
Joined: Feb 10, 2007
live and let die
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Posted: Jan 27, 2010 02:15 PM
Msg. 2 of 12
If you try to load a map in say ctf and it is not set up for ctf it will crash Try it in slayer.
Try to open the map in sapain and see if it will load the map up to see if there is a bad tag but if you are getting a clean build dont think this is the prob. I it also crashes post the last part of the debug.txt file here please.
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hell master
Joined: Mar 24, 2009
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Posted: Jan 27, 2010 04:08 PM
Msg. 3 of 12
no no no not my game type for the spawn points is All games. I also have some slayer spawn points too and my debug text is competely clean of any errors at all. It just exceptions when the map loads
I put some scripts in it but thats not the prob cause i made a back up with out scripts and that version doesnt compile.
I even ripped the map down to a BSP, a few spawn points, and a sky.
The scenario type is set to multiplayer.
And when i go into sapian I get no errors and it runs clean.
Also i think this is sumthing to mention. I moded the BSP to have fog rain (like in C10). would that do anything?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 27, 2010 07:02 PM
Msg. 4 of 12
for spawn points did you set 1 so the other team spawns?
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hell master
Joined: Mar 24, 2009
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Posted: Jan 27, 2010 07:16 PM
Msg. 5 of 12
yeas i even spawned one for green team
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 27, 2010 07:28 PM
Msg. 6 of 12
a) There is no green team in Halo CE b) You need netgame flags in order to play a gametype other than CTF. Have you tried testing your map on slayer?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 27, 2010 07:47 PM
Msg. 7 of 12
lol no green team in ce.
0= blue or red team 1=red or blue team i forgot
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Jan 27, 2010 09:04 PM
Msg. 8 of 12
Right. Because thats totally helpful in narrowing it down.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Jan 27, 2010 10:40 PM
Msg. 9 of 12
0 = Red 1 = Blue
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 27, 2010 11:03 PM
Msg. 10 of 12
Quote: --- Original message by: FoxtrotZero Right. Because thats totally helpful in narrowing it down. It did, because that confirms that there's only a red and blue team.
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hell master
Joined: Mar 24, 2009
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Posted: Jan 29, 2010 05:06 PM
Msg. 11 of 12
thx people it works fine now. Turned out that sumthing completely different was wrong.
(And the green team was a joke lol)
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 29, 2010 08:16 PM
Msg. 12 of 12
Jokes are meant to be funny :P
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