
Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 9, 2010 02:56 AM
Msg. 1 of 8
Can someone tell me is this script is right??? (This script is in one file, not multiple files) (script startup co_script (show_hud 0)(fade_in 0.0 0.0 0.0 99)(cinematic_show_letterbox 1) (sleep 30) (show_hud 1)(cinematic_show_letterbox 0) (sleep 10) (ai_place holo1)(wake hud_obj_teleport) (sleep_until (= (ai_living_count holo1) 0) 10) (object_destroy a)(ai_place holo2)(game_save) (sleep_until (= (ai_living_count holo2) 0) 10) (ai_place holo3)(garbage_collect_now)(game_save_no_timeout) (sleep_until (= (ai_living_count holo3) 0) 10) (game_save) (sleep_until (volume_test_objects end_trigger (players)) 10) (sleep 30) (game_won) )
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 9, 2010 11:00 AM
Msg. 2 of 8
Don't put more than one command on the same line. It's a pain for debugging, and quite frankly, I don't know if it compiles.
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 10, 2010 05:40 AM
Msg. 3 of 8
Like where??
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 10, 2010 11:03 AM
Msg. 4 of 8
Quote: --- Original message by: Kustrin 117Can someone tell me is this script is right??? (This script is in one file, not multiple files) (script startup co_script (show_hud 0)(fade_in 0.0 0.0 0.0 99)(cinematic_show_letterbox 1) (sleep 30) (show_hud 1)(cinematic_show_letterbox 0) (sleep 10) (ai_place holo1)(wake hud_obj_teleport) (sleep_until (= (ai_living_count holo1) 0) 10) (object_destroy a)(ai_place holo2)(game_save) (sleep_until (= (ai_living_count holo2) 0) 10) (ai_place holo3)(garbage_collect_now)(game_save_no_timeout) (sleep_until (= (ai_living_count holo3) 0) 10) (game_save) (sleep_until (volume_test_objects end_trigger (players)) 10) (sleep 30) (game_won) )
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 10, 2010 04:31 PM
Msg. 5 of 8
I think it should, and as said before, skip lines. Make sure to use spaces, etc. have you tried compiling in sapien yet?
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 10, 2010 09:48 PM
Msg. 6 of 8
NO
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 10, 2010 11:35 PM
Msg. 7 of 8
Protip: You could try compiling BEFORE posting for help.
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 10, 2010 11:54 PM
Msg. 8 of 8
sry
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