
kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Dec 27, 2009 12:29 PM
Msg. 1 of 5
When I type help objects_attach in the console it says: ( objects_attach object string object string) what's the string Edited by kev3344 on Dec 27, 2009 at 12:29 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Dec 27, 2009 01:23 PM
Msg. 2 of 5
http://hce.halomaps.org/index.cfm?fid=2809(objects_attach [object] [string] [object] [string]) "attaches the second object to the first; both strings can be empty" string is a marker on the object, so like: (objects_attach master_chief "right hand cyborg" assaultrifle1 "primary trigger") This will make an assault rifle attach it's "primary trigger" marker to the "right hand cyborg" marker on a cyborg biped. Obviously you can change the marker and object. Edited by UnevenElefant5 on Dec 27, 2009 at 01:24 PM
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kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Dec 27, 2009 02:15 PM
Msg. 3 of 5
Thank you
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Dec 27, 2009 09:23 PM
Msg. 4 of 5
its worth mentioning that assaultrifle1 would be a predefined instance of an assault rifle in sapien. its not just any old assault rifle attaching to the hand
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Dec 27, 2009 11:44 PM
Msg. 5 of 5
Yes, same with the biped. You have to name both the objects for it to work.
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