Quote: --- Original message by: Xel
out of object..isn't that a tagspace problem?
not for sure.
I have tryed everything I can think of, manipulating the tag after the compile and following the tut as close as possible.
this is what is in the tut from arkaman
1.make the model
2.import gbx (lets say ghost)
3.delete the ghost model leaving the nodes and markers. Move markers to fit model
4.texture the mode
5.link the model markers and nodes, save
6.compile the jms to a ready made ghost folder in data
7.build the model
8.put the ghost in sapien
I have tryed varient of this time and agian
I can make an awsome scenery lol but nay on the animations or a vehicle
his works but he wa svery new at tuts I guess and whipped thru it to fast.
I have tryed varient of this time and agian
Uneven, It won't let me copy or past the text is shaded? animation or the gbx model?
Edited by xsnoder on Dec 21, 2009 at 05:27 PM