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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Flame Projectile Attach to Scenery?

Author Topic: Flame Projectile Attach to Scenery? (3 messages, Page 1 of 1)
Moderators: Dennis

Mator
Joined: Aug 17, 2009

Froom-Invent0r


Posted: Dec 7, 2009 10:13 PM    Msg. 1 of 3       
Hey,

How would I set up a piece of scenery, or a model in general, so flame projectiles from the flamethrower attached to it?

Thanks,
Mator

(STEP BY STEP PLEASE, I CAN MAKE THE SCENERY)


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 8, 2009 05:34 PM    Msg. 2 of 3       
mator. ill help u this time i still owe u :/ ok what do u want it to stick to?? sand glass ice? etc whatever ur bitmaps for ur letters are well there type and ill help.


Mator
Joined: Aug 17, 2009

Froom-Invent0r


Posted: Dec 8, 2009 08:16 PM    Msg. 3 of 3       
I have no idea TBH.

I'm just throwing together a model in 3ds max, applying some basic bitmap, then importing it into Sapien.

Just give me the easiest way that won't have any extremely negative effects. ;]

Edit: I apologize if I was rude before, I just felt that your idea was rather... improbable, and not well reasoned. I am less passionate about my opposition now, but I stand by what I said. Such a project is a waste. If you must make maps, make original ones.
Edited by Mator on Dec 8, 2009 at 08:17 PM

 

 
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