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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Making weaon animation overlays

Author Topic: Making weaon animation overlays (4 messages, Page 1 of 1)
Moderators: Dennis

jadboy
Joined: Aug 31, 2008


Posted: Nov 7, 2009 08:09 PM    Msg. 1 of 4       
I was just making a 44 magnum and i am now currently making the animations for it. I was looking through the animations i have to make and i came across first-person overlay. I dont know how to make those and i cant find any tutorials on google or anything.

Id appriciate it if anyone could help.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 7, 2009 09:53 PM    Msg. 2 of 4       
First person overlays are for when you move to the left, right, and the gun's recoil. I use CAD's overlay script in order to make overlays. You don't necessarily need the overlays in order to complete animations, but you can if you want.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Nov 8, 2009 03:38 PM    Msg. 3 of 4       
I make my own, it's really not that hard. Here's a list of what each frame should be:
Frame 0 - Origin
Frame 1 - Move Forwards
Frame 2 - Move Backwards
Frame 3 - Move Right
Frame 4 - Move Left
Frame 5 - Look Left
Frame 6 - Look Right
Frame 7 - Look Up
Frame 8 - Look Down
Frame 9 - Fully Automatic Firing

Don't worry about frame 9, you only need that for automatic weapons like an Ma5C or SMG. Just leave it as the origin.


jadboy
Joined: Aug 31, 2008


Posted: Nov 11, 2009 12:35 AM    Msg. 4 of 4       
Thanks ODX. That really helped.

 

 
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