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Author Topic: if anyone could... (23 messages, Page 1 of 1)
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Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 05:54 PM    Msg. 1 of 23       
yea if anyone could tell me which tags I need to replace that'd be eat cuz I haven't quite learned to decode debug.text and there isn't anything under need to get the following tags so yeah...


10.29.09 18:22:02 sapien pc 01.00.00.0609 ----------------------------------------------
10.29.09 18:22:02 reference function: _write_to_error_file
10.29.09 18:22:02 reference address: 401b13
10.29.09 18:22:02 Couldn't read map file './sapienbeta.map'
10.29.09 18:22:02 CreateDevice succeeded with refresh rate = 0
10.29.09 18:22:03 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.29.09 18:22:04 Increasing sound decompression buffer size to 1048576 bytes
10.29.09 18:22:27 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:27 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:27 couldn't read elements for bitmap block
10.29.09 18:22:27 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:27 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:27 failed to load effect tag 'vehicles\warthog\effects\warthog gun fire'
10.29.09 18:22:27 failed to load weapon tag 'vehicles\warthog\warthog gun'
10.29.09 18:22:27 failed to load vehicle tag 'vehicles\warthog\warthog'
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:30 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:30 couldn't read elements for bitmap block
10.29.09 18:22:30 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:30 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:30 failed to load effect tag 'vehicles\npelican\gatling_gun\effects\primary-fire-1'
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:30 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:30 couldn't read elements for bitmap block
10.29.09 18:22:30 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:30 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:30 failed to load effect tag 'vehicles\npelican\gatling_gun\effects\primary-fire-2'
10.29.09 18:22:30 failed to load weapon tag 'vehicles\npelican\gatling_gun\gatling_gun'
10.29.09 18:22:30 failed to load vehicle tag 'vehicles\npelican\npelican'
10.29.09 18:22:33 tag reference name too large (this tag is corrupted).
10.29.09 18:22:33 tag reference name too large (this tag is corrupted).
10.29.09 18:22:33 failed to load gbxmodel tag 'h2\weapons\single\battle_rifle\battle rifle'
10.29.09 18:22:33 failed to load weapon tag 'h3t\weapons\battle_rifle\battle_rifle'
10.29.09 18:22:36 failed to load scenario tag 'levels\e3-2003\cityscape-classic'
10.29.09 18:22:36 need to get the following tags:
10.29.09 18:22:36
10.29.09 18:22:36 game_load() failed.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Oct 30, 2009 05:58 PM    Msg. 2 of 23       
Quote: --- Original message by: Delicon20
yea if anyone could tell me which tags I need to replace that'd be eat cuz I haven't quite learned to decode debug.text and there isn't anything under need to get the following tags so yeah...


10.29.09 18:22:02 sapien pc 01.00.00.0609 ----------------------------------------------
10.29.09 18:22:02 reference function: _write_to_error_file
10.29.09 18:22:02 reference address: 401b13
10.29.09 18:22:02 Couldn't read map file './sapienbeta.map'
10.29.09 18:22:02 CreateDevice succeeded with refresh rate = 0
10.29.09 18:22:03 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.29.09 18:22:04 Increasing sound decompression buffer size to 1048576 bytes
10.29.09 18:22:27 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:27 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:27 couldn't read elements for bitmap block
10.29.09 18:22:27 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:27 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:27 failed to load effect tag 'vehicles\warthog\effects\warthog gun fire'
10.29.09 18:22:27 failed to load weapon tag 'vehicles\warthog\warthog gun'
10.29.09 18:22:27 failed to load vehicle tag 'vehicles\warthog\warthog'
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:30 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:30 couldn't read elements for bitmap block
10.29.09 18:22:30 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:30 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:30 failed to load effect tag 'vehicles\npelican\gatling_gun\effects\primary-fire-1'
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error 0x00000026 'Reached the end of the file. '
10.29.09 18:22:30 couldn't read #108 bytes from offset #64 in local tag 'tags\vehicles\warthog\bitmaps\casings.bitmap'
10.29.09 18:22:30 couldn't read elements for bitmap block
10.29.09 18:22:30 failed to load bitmap tag 'vehicles\warthog\bitmaps\casings'
10.29.09 18:22:30 failed to load particle tag 'vehicles\warthog\warthog gun casing par'
10.29.09 18:22:30 failed to load effect tag 'vehicles\npelican\gatling_gun\effects\primary-fire-2'
10.29.09 18:22:30 failed to load weapon tag 'vehicles\npelican\gatling_gun\gatling_gun'
10.29.09 18:22:30 failed to load vehicle tag 'vehicles\npelican\npelican'
10.29.09 18:22:33 tag reference name too large (this tag is corrupted).
10.29.09 18:22:33 tag reference name too large (this tag is corrupted).
10.29.09 18:22:33 failed to load gbxmodel tag 'h2\weapons\single\battle_rifle\battle rifle'
10.29.09 18:22:33 failed to load weapon tag 'h3t\weapons\battle_rifle\battle_rifle'
10.29.09 18:22:36 failed to load scenario tag 'levels\e3-2003\cityscape-classic'
10.29.09 18:22:36 need to get the following tags:
10.29.09 18:22:36
10.29.09 18:22:36 game_load() failed.


look for those bits. in this case, casings.bitmap is missing
Edited by Koo294 on Oct 30, 2009 at 05:59 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 06:03 PM    Msg. 3 of 23       
uhhhh yeah how do I fix corrupt tags?


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Oct 30, 2009 06:10 PM    Msg. 4 of 23       
you download them again from somewhere


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 06:27 PM    Msg. 5 of 23       
Quote: --- Original message by: Delicon20
yea if anyone could tell me which tags I need to replace that'd be eat cuz I haven't quite learned to decode debug.text and there isn't anything under need to get the following tags so yeah...


Quote: --- Original message by: debug
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error


Every time you read, look for what's colored red. That means that the following tag is corrupted, or could not be read. The blue portion is the specific tag that couldn't be read.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 06:59 PM    Msg. 6 of 23       
here's the problem, for some strange reason i've been getting errors with hek plus where it says certain tags are being used by another process when they aren't and I don't know why.the warthog casing bitmap is one of those tags.so far I've tried everything to fix the problem but with no luck. so if anyone would be generous enough to put that bitmap up for download somewhere that would be nice.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 07:03 PM    Msg. 7 of 23       
Extract it from a Halo PC map, and not a CE one.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 07:10 PM    Msg. 8 of 23       
it just gave me a new set of problems:


10.30.09 18:08:05 sapien pc 01.00.00.0609 ----------------------------------------------
10.30.09 18:08:05 reference function: _write_to_error_file
10.30.09 18:08:06 reference address: 401b13
10.30.09 18:08:06 Couldn't read map file './sapienbeta.map'
10.30.09 18:08:06 CreateDevice succeeded with refresh rate = 0
10.30.09 18:08:06 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.30.09 18:08:07 Increasing sound decompression buffer size to 1048576 bytes
10.30.09 18:08:24 file_read('tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap') error 0x00000026 'Reached the end of the file. '
10.30.09 18:08:24 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap'
10.30.09 18:08:24 couldn't read elements for bitmap block
10.30.09 18:08:24 failed to load bitmap tag 'weapons\frag grenade\bitmaps\frag grenade decal'
10.30.09 18:08:24 failed to load shader_model tag 'weapons\frag grenade\shaders\frag decal'
10.30.09 18:08:24 file_read('tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap') error 0x00000026 'Reached the end of the file. '
10.30.09 18:08:24 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap'
10.30.09 18:08:24 couldn't read elements for bitmap block
10.30.09 18:08:24 failed to load bitmap tag 'weapons\frag grenade\bitmaps\frag grenade decal'
10.30.09 18:08:24 failed to load shader_transparent_chicago tag 'weapons\frag grenade\shaders\frag light'
10.30.09 18:08:24 failed to load gbxmodel tag 'weapons\frag grenade\frag grenade'
10.30.09 18:08:24 failed to load equipment tag 'weapons\frag grenade\frag grenade'
10.30.09 18:08:24 file_read('tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap') error 0x00000026 'Reached the end of the file. '
10.30.09 18:08:24 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap'
10.30.09 18:08:24 couldn't read elements for bitmap block
10.30.09 18:08:24 failed to load bitmap tag 'weapons\frag grenade\bitmaps\frag grenade decal'
10.30.09 18:08:24 failed to load shader_model tag 'weapons\frag grenade\shaders\frag decal'
10.30.09 18:08:24 file_read('tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap') error 0x00000026 'Reached the end of the file. '
10.30.09 18:08:24 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap'
10.30.09 18:08:24 couldn't read elements for bitmap block
10.30.09 18:08:24 failed to load bitmap tag 'weapons\frag grenade\bitmaps\frag grenade decal'
10.30.09 18:08:24 failed to load shader_transparent_chicago tag 'weapons\frag grenade\shaders\frag light'
10.30.09 18:08:24 failed to load gbxmodel tag 'weapons\frag grenade\frag grenade'
10.30.09 18:08:25 failed to load projectile tag 'weapons\frag grenade\frag grenade'
10.30.09 18:08:28 overlay item 0 for h3t\weapons\spiker\h3t-spiker references an invalid sequence
10.30.09 18:08:30 overlay item 0 for h2\hud\interface\weapons\single\needler references an invalid sequence
10.30.09 18:08:38 overlay item 0 for h3t\weapons\srs44c\srs44c references an invalid sequence
10.30.09 18:08:40 file_open('tags\weapons\sentinel beam\sentinel beam.weapon') error 0x00000003 'The system cannot find the path specified. '
10.30.09 18:08:40 couldn't open weapon tag 'sentinel beam.weapon'.
10.30.09 18:08:40 EAX: 0xE63904C5
10.30.09 18:08:40 EBX: 0x00000001
10.30.09 18:08:40 ECX: 0x187EC270
10.30.09 18:08:40 EDX: 0x00A42CA0
10.30.09 18:08:40 EDI: 0x0012EEA8
10.30.09 18:08:40 ESI: 0x00000000
10.30.09 18:08:40 EBP: 0x0012ED80
10.30.09 18:08:40 ESP: 0x0012ED70
10.30.09 18:08:40 EIP: 0x77A79A94, C3 8D A4 24 ?????
10.30.09 18:08:40 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #25 is not a valid bitmap_group_sequence_block index in [#0,#25)


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 07:12 PM    Msg. 9 of 23       
Tags are missing / corrupted. The exception halt says that one bitmap is corrupted.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 07:14 PM    Msg. 10 of 23       
uhhhhhh which one?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 07:15 PM    Msg. 11 of 23       
Have you tried fixing the ones above?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 07:18 PM    Msg. 12 of 23       
uhhhh which ones are messed up?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 07:21 PM    Msg. 13 of 23       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Delicon20
yea if anyone could tell me which tags I need to replace that'd be eat cuz I haven't quite learned to decode debug.text and there isn't anything under need to get the following tags so yeah...


Quote: --- Original message by: debug
10.29.09 18:22:30 file_read('tags\vehicles\warthog\bitmaps\casings.bitmap') error


Every time you read, look for what's colored red. That means that the following tag is corrupted, or could not be read. The blue portion is the specific tag that couldn't be read.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 07:31 PM    Msg. 14 of 23       


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 07:40 PM    Msg. 15 of 23       
Well, now you know why it's corrupted.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 08:15 PM    Msg. 16 of 23       
huh...how do I fix it?


Advancebo
Joined: Jan 14, 2008


Posted: Oct 30, 2009 08:20 PM    Msg. 17 of 23       
tags\weapons\frag grenade\bitmaps\frag grenade decal.bitmap

Reextract it.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 08:47 PM    Msg. 18 of 23       
already did that one we're talkin bout sentinel beam now


Advancebo
Joined: Jan 14, 2008


Posted: Oct 30, 2009 08:52 PM    Msg. 19 of 23       
Quote: --- Original message by: Delicon20
already did that one we're talkin bout sentinel beam now


fine, I guess you dont need help fixing it.


capn_crunch
Joined: Jun 9, 2009


Posted: Oct 30, 2009 09:12 PM    Msg. 20 of 23       
Quote: --- Original message by: Delicon20
here's the problem, for some strange reason i've been getting errors with hek plus where it says certain tags are being used by another process when they aren't and I don't know why.the warthog casing bitmap is one of those tags.so far I've tried everything to fix the problem but with no luck. so if anyone would be generous enough to put that bitmap up for download somewhere that would be nice.


I have had this before, and I think YOU are having the checkbox of Overwriting Tags checked. Go check if it is checked. If it is checked, then that is your problem.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 09:43 PM    Msg. 21 of 23       
THAT was my problem?wow...never would've guessed...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 30, 2009 09:47 PM    Msg. 22 of 23       
Every time you get the "tag is being used" error, if you click continue, that tag will be extracted, but corrupted, which is a bad thing. You don't want overwrite on, but if you do, do a recursive extract of ONLY the thing you want.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 30, 2009 11:50 PM    Msg. 23 of 23       
thx 4 teh advice

 

 
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