
halo3n00b
Joined: Dec 8, 2008
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Posted: Oct 20, 2009 02:58 PM
Msg. 1 of 9
im tryin to export animations, and it just says done and the exported animation is 0 bites :/
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 20, 2009 03:55 PM
Msg. 2 of 9
Link frame gun to frame bone24 damn it. Quote: --- Original message by: Xel Corrupted animation, redo, sorry D: Unless you know what you're talking about, shhhhhh. Edited by ODX on Oct 20, 2009 at 03:56 PM
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halo3n00b
Joined: Dec 8, 2008
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Posted: Oct 20, 2009 04:03 PM
Msg. 3 of 9
its linked to frame r wriste witch meants its linked to frame bone24
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 20, 2009 04:12 PM
Msg. 4 of 9
Quote: --- Original message by: XelQuote: Unless you know what you're talking about, shhhhhh.
Quote: its linked to frame r wriste witch meants its linked to frame bone24
ownzd? You do know I'm an animator, right? And that still doesn't mean it's linked to frame bone24. Frame gun must be linked to frame bone24 directly, or else it'll give the error he stated.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Oct 20, 2009 04:13 PM
Msg. 5 of 9
i always get that, but my animations are still there.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Oct 20, 2009 05:53 PM
Msg. 6 of 9
thats not true odx. i used to do animations, and you can link the gun to the wrist bone too.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 20, 2009 06:07 PM
Msg. 7 of 9
Quote: --- Original message by: Donut thats not true odx. i used to do animations, and you can link the gun to the wrist bone too. If you're not IK'd, then yes you can, but I don't think you can when you are...can you?
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Oct 20, 2009 08:54 PM
Msg. 8 of 9
you can link frame gun to wrist. you can use ik that way.
Make sure the main frame that everything is branching off from is alone, as in, nothing else as high of a level as frame bone 24.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Oct 21, 2009 12:12 AM
Msg. 9 of 9
I've linked it to the wrist before and it's worked. The default animations are linked to the wrist.
It keeps the walking overlays from causing crazy crap from happening. Edited by Marka Haiyana on Oct 21, 2009 at 12:13 AM
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