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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP] A Map That Doesn't Suck

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Author Topic: [WIP] A Map That Doesn't Suck (77 messages, Page 2 of 3)
Moderators: Dennis

MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 17, 2009 06:28 PM    Msg. 36 of 77       
ok.......................anyway, any inside pics of the buildings?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 17, 2009 07:21 PM    Msg. 37 of 77       
Inferno said I could do firefight for this if someone did the scripts.
Edited by Dwood on Oct 17, 2009 at 07:21 PM


infernocide
Joined: Jun 28, 2009

TROLE


Posted: Oct 22, 2009 05:21 PM    Msg. 38 of 77       
New screenshots.










eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Oct 22, 2009 05:27 PM    Msg. 39 of 77       
holy epic! Only problem i have is the sky but that just because you can see it all around.


Dark
Joined: Nov 10, 2008


Posted: Oct 22, 2009 05:27 PM    Msg. 40 of 77       
Free inferno with eggplant peelz


infernocide
Joined: Jun 28, 2009

TROLE


Posted: Oct 22, 2009 05:29 PM    Msg. 41 of 77       
Yeah there is no background terrain. I'm making a new one.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Oct 22, 2009 05:48 PM    Msg. 42 of 77       
Oh, well awesome! Looking forward to seeing this map come out.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 22, 2009 06:01 PM    Msg. 43 of 77       
Actually I can script. I decided not to be lazy. :|


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 22, 2009 06:04 PM    Msg. 44 of 77       
Ambience looks nice. Keep up the good work and hopefully will see soon.


FlyAwayNow
Joined: May 10, 2009

Triage at Dawn


Posted: Oct 22, 2009 06:06 PM    Msg. 45 of 77       
Of course I doubt any servers will play this as most of the pop. is concentrated on POQs Coldsnap servers and other ridicoulesly polished maps.


vmt
Joined: Jan 29, 2008


Posted: Oct 22, 2009 06:13 PM    Msg. 46 of 77       
But Machinima :)


Wolf_
Joined: May 16, 2006


Posted: Oct 22, 2009 06:33 PM    Msg. 47 of 77       
Maybe theyre not only making it for multiplayer but also for Delta Halo menu.
Edited by Wolf_ on Oct 22, 2009 at 06:33 PM


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 22, 2009 07:11 PM    Msg. 48 of 77       
oooooo


Advancebo
Joined: Jan 14, 2008


Posted: Oct 22, 2009 09:27 PM    Msg. 49 of 77       
nice.
but make the ship shinier.


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Oct 22, 2009 09:34 PM    Msg. 50 of 77       
Quote: --- Original message by: hjm65
Quote: --- Original message by: Buggy Virus
That map sucks!

You better be lying.


Irony!

Gotta love it


infernocide
Joined: Jun 28, 2009

TROLE


Posted: Oct 22, 2009 09:42 PM    Msg. 51 of 77       
Quote: --- Original message by: FlyAwayNow
Of course I doubt any servers will play this as most of the pop. is concentrated on POQs Coldsnap servers and other ridicoulesly polished maps.


By that you mean servers that run terrible maps. Like dicksnap or dickass or dickstinction or any other map containing a longsword.




Edited by infernocide on Oct 22, 2009 at 09:44 PM


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Oct 22, 2009 09:46 PM    Msg. 52 of 77       
Dang Long swords...


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Oct 23, 2009 12:18 AM    Msg. 53 of 77       
Holly Shiz that map does not suck!


vmt
Joined: Jan 29, 2008


Posted: Oct 23, 2009 10:07 AM    Msg. 54 of 77       
lol really? CAN I HAVE IT? CAN I? CAN I? CAN I HAVE IT? lol i want


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 23, 2009 01:48 PM    Msg. 55 of 77       
will it have H2 weapons?


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 23, 2009 01:59 PM    Msg. 56 of 77       
Quote: --- Original message by: MasterRyan
will it have H2 weapons?




Quote: --- Original message by: infernocide

Classic weapons with some minor tweaks.
Edited by infernocide on Oct 17, 2009 at 11:28 AM


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 23, 2009 02:00 PM    Msg. 57 of 77       
protected?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Oct 23, 2009 03:01 PM    Msg. 58 of 77       
From that last pic, I would say the water is slightly out of place. Colorwise, I think. It looks terribly pale compared to this dark sky


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 23, 2009 03:11 PM    Msg. 59 of 77       
Quote: --- Original message by: OpsY
From that last pic, I would say the water is slightly out of place. Colorwise, I think. It looks terribly pale compared to this dark sky


The sky is stock. :P


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Oct 23, 2009 05:34 PM    Msg. 60 of 77       
Make a good Halo 2 varient, and make better shaders for ship. (or maybe get that delta halo sky from Halo 2 with all the ships and High Charity)


infernocide
Joined: Jun 28, 2009

TROLE


Posted: Oct 23, 2009 05:58 PM    Msg. 61 of 77       
Water has no bottom so it just takes on the color of the sky. It's temporary of course.

Also if CAD would give me permission I would do a halo 2 variant possibly. But for now its standard.

No ripping the tags is not permission. It's just disrespectful.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 23, 2009 06:03 PM    Msg. 62 of 77       
Quote: --- Original message by: Invader Veex
Make a good Halo 2 varient, and make better shaders for ship. (or maybe get that delta halo sky from Halo 2 with all the ships and High Charity)


Thats just a bitmap.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Oct 23, 2009 08:48 PM    Msg. 63 of 77       
thats wierd... when i clicked this thread i could have sworn it said "a map that doesnt suck"

no in all seriousness, that architecture and area is one of my favorite levels from halo 2. im really looking forward to playing this


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Oct 23, 2009 08:57 PM    Msg. 64 of 77       
Quote: --- Original message by: Invader Veex
Make a good Halo 2 varient, and make better shaders for ship. (or maybe get that delta halo sky from Halo 2 with all the ships and High Charity)

*cough*cough*.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Oct 24, 2009 08:39 AM    Msg. 65 of 77       
Quote: --- Original message by: MasterRyan
protected?


Planing on taking stuff from this too?


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Oct 24, 2009 02:37 PM    Msg. 66 of 77       
Quote: Planing on taking stuff from this too?


no, ADDING Halo 2 stuff


Advancebo
Joined: Jan 14, 2008


Posted: Oct 24, 2009 02:56 PM    Msg. 67 of 77       
ew^


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 24, 2009 05:13 PM    Msg. 68 of 77       
poastin

http://hce.halomaps.org/index.cfm?fid=4824

"[16:13] Da Sal Mander: because next time i see somebody port halo 2 assets like a kindergardener I WILL BLOW UP THE WORLD"


Advancebo
Joined: Jan 14, 2008


Posted: Oct 24, 2009 05:25 PM    Msg. 69 of 77       
^sucks


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Oct 25, 2009 01:52 AM    Msg. 70 of 77       
Quote: --- Original message by: Advancebo
^sucks

because its OK to dedicate your forum presence to slinging one word opinions all over the place without ever backing any of them up

 
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