
DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Oct 12, 2009 08:23 AM
Msg. 1 of 11
okay heres what I want to know from you guys. 3 things I want to know? 1). Think the h3 hunter beam in the pics is possible? 2). These textures look 3d to me not 2d to me,what do you think? 3). And what color various are best for me to use in your O/P?     I've succsefully made the H2 Hunter beam with my own custom sprites and I believe this hunter beam will be alot less stress on the game engine itself,some of you may know what I mean "over drawing other particles etc" Edited by DarkLord0912 on Oct 12, 2009 at 08:26 AM
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gerbile3
Joined: Jul 21, 2007
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Posted: Oct 12, 2009 09:53 AM
Msg. 2 of 11
I don't think 3d textures are possible.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Oct 12, 2009 10:47 AM
Msg. 3 of 11
Those beams are made with two planes with the same texture on, or something like that. Well, not planes. But there are two textures crossing over each other and they make a + shape if you look down the beam.
Have a look in theater.
And I think it is possible because when you make a contrail is asks you if you want it to be verticle or horizontal in the tag. So you have two contrails, one horizontal and one verticle.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Oct 12, 2009 10:49 AM
Msg. 4 of 11
Quote: --- Original message by: gerbile3 I don't think 3d textures are possible. Normals map is the closest you'll get.
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 12, 2009 11:16 AM
Msg. 5 of 11
I believe it is possible, though I do believe it would stress the engine
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 12, 2009 12:25 PM
Msg. 6 of 11
The projectile can emit particles, followed up by 2 or 3 different contrails.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Oct 12, 2009 05:14 PM
Msg. 7 of 11
The beam wouldn't hurt you like a beam (DOT), if you wanted it to look like that, as the light volume at the front of the beam would be repeated.
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Oct 12, 2009 06:33 PM
Msg. 8 of 11
Quote: --- Original message by: gruntfromhaloQuote: --- Original message by: gerbile3 I don't think 3d textures are possible. Parallax Displacement Mapping is the closest you'll get. ftfy
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Oct 12, 2009 07:05 PM
Msg. 9 of 11
Quote: --- Original message by: DisasterQuote: --- Original message by: gruntfromhaloQuote: --- Original message by: gerbile3 I don't think 3d textures are possible. Parallax Displacement Mapping is the closest you'll get. ftfy owned
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Oct 12, 2009 07:16 PM
Msg. 10 of 11
Quote: --- Original message by: DisasterQuote: --- Original message by: gruntfromhaloQuote: --- Original message by: gerbile3 I don't think 3d textures are possible. Parallax Displacement Mapping is the closest you'll get. ftfy oicwutudidthar
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Oct 13, 2009 01:03 AM
Msg. 11 of 11
Quote: --- Original message by: commanderfarvel Those Pics Are Very Cool. I Like The Second One The Best, Its Has Depth i think it's because every picture with mr awsum is kewl.
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