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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »half-life 2 sounds for hce

Author Topic: half-life 2 sounds for hce (6 messages, Page 1 of 1)
Moderators: Dennis

shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Oct 6, 2009 07:57 PM    Msg. 1 of 6       
i was bored so i recorded some sounds from garry's mod, and made them into sound files. i implemented them into the pistol and the assault rifle. i would have posted a video, but my xfire video encoder was broken, and fraps lags too badly. so instead, ill post my test map. my problem is that the 2 assault rifle sounds are messed up. feel free to take these tags, and hopefully try to fix them. sounds tagged by me, half life 2 and all of its content belongs to valve.

sounds are in these guns:

pistol 1: regular hl2 pistol

pistol 2: hl2 revolver

assault rifle 1: hl2 smg

assault rifle 2: hl2 overwatch standard issue pulse rifle

these 4 guns are laying a little bit away from where you start.

map is hangemhigh, and its set to single player, so map_name hl2test. enjoy.

http://www.mediafire.com/download.php?mzlzzmi2fym


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Oct 6, 2009 09:38 PM    Msg. 2 of 6       
If you recorded them, good for you, but I got the game, and I have extracted the sounds before. And compiled a few of them. If you want some, ask me, I can probably get you them on the weekend.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Oct 7, 2009 08:00 AM    Msg. 3 of 6       
I have all the sounds too, including the counter strike source sounds as well. Directly from the game .wav files


Advancebo
Joined: Jan 14, 2008


Posted: Oct 7, 2009 02:51 PM    Msg. 4 of 6       
Its not hard to get Source games' files.


hjm65
Joined: Sep 7, 2009

Oyashiro-sama is going to get you


Posted: Oct 7, 2009 03:09 PM    Msg. 5 of 6       
Now we need Half life 2 weapons.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Oct 7, 2009 03:30 PM    Msg. 6 of 6       
I can decompile the models but someone has to animate them.

 

 
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