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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »texturing

Author Topic: texturing (2 messages, Page 1 of 1)
Moderators: Dennis

CorruptedHalo
Joined: May 18, 2009


Posted: Oct 4, 2009 02:16 PM    Msg. 1 of 2       
I edited the cyborg texture, backed up the old one, and compiled the edited one and saved it as cyborg.bitmap. Now, I can't open my biped in sapien.
I checked out guerilla, and it said the edited bitmap has an invalid header.
:(
HALP

Edited by CorruptedHalo on Oct 4, 2009 at 02:17 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Oct 4, 2009 09:26 PM    Msg. 2 of 2       
Put the backup back in.
Make sure its fixed.
Save your .tiff as cyborgmod.tiff, compile.
Link the shader to cyborg.bitmap.

 

 
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