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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »why is the elite gbxmodel so gay :C

Author Topic: why is the elite gbxmodel so gay :C (5 messages, Page 1 of 1)
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halo3n00b
Joined: Dec 8, 2008


Posted: Sep 25, 2009 02:37 PM    Msg. 1 of 5       
Ok i import gbxmodel, and whenever i mode it, one of the antennas are going crazy on the arm. Im trying to make some animations for flood campaign and its realy annoying. Ill post a vid of it in a second. EDIT: i meant to say elite flood. EDIT: heres the vid http://www.youtube.com/watch?v=QJ2YKDj_5bk&feature=player_profilepage D:
Edited by halo3n00b on Sep 25, 2009 at 03:05 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 25, 2009 06:47 PM    Msg. 2 of 5       
i dont see anything homosexual going on there...

but to answer your question, it looks like a weighting issue. see whats going on with the skin modifier.


halo3n00b
Joined: Dec 8, 2008


Posted: Sep 25, 2009 07:09 PM    Msg. 3 of 5       
that will probably never show up ingame so it doesnt matter, can you tell me how to fix a cad animation exporter error? it keeps saying node indexing failed. what does that mean?
Edited by halo3n00b on Sep 25, 2009 at 07:19 PM


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Sep 26, 2009 01:19 AM    Msg. 4 of 5       
If I remember correctly that means you have objects in the scene that are not connected to nodes/bones/etc, like say, a plane or box that you made and is unrigged. Either that, or your hierarchy is wrong. Press H to see your hierarchy.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Sep 26, 2009 01:21 AM    Msg. 5 of 5       
iirc it can also mean that your nodes do not all have the "frame" prefix, but I might be wrong.

 

 
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