
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 29, 2009 07:36 PM
Msg. 386 of 455
Only 256 actors can be present on screen.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Oct 30, 2009 07:02 AM
Msg. 387 of 455
Quote: --- Original message by: gruntfromhaloQuote: --- Original message by: Headhunter09
I don't understand the point of stopping cheating in an SP map, especially one that isn't firefight. What is the point? Its not like anyone cares, it's just stopping a certain layer of fun for people who happen to get something out of cheating. Its useless and really is kind of unpleasant knowing that you don't have that option open, even if you never use it. So again I ask you, unrhetorically, what is the point of anti-cheat in an SP? Edited by Headhunter09 on Oct 29, 2009 at 06:35 PM First off, agreed, second off, you really do not need to hide the fact you edited your post... I find that the post edited thingy breaks the flow of my post, so I usually make it beige. Its not really 'hiding' as I dont care whether people know that I edited, and they are usually just for spelling and stuff anyways... yeah. Not hiding it. Its just so my post isn't broken up in flow on first glance.
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 1, 2009 11:40 AM
Msg. 388 of 455
So, now what?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Nov 1, 2009 11:45 AM
Msg. 389 of 455
Quote: --- Original message by: Gamma927 Only 256 actors can be present on screen. You sure? I'm pretty sure in my early days of CE I had made a map with more AI then that.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 1, 2009 11:55 AM
Msg. 390 of 455
On screen at one time, yes. Try it in Sapien, and see what happens. I tried doing 300 infection forms for that cutscene a long time ago, and Sapien crashed, giving me an error about how the actors onscreen exceeded 256.
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 2, 2009 12:51 AM
Msg. 391 of 455
which cutscene? do you have a vid of it, it would be interesting to see
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 2, 2009 06:13 PM
Msg. 392 of 455
I removed it a while ago from my YouTube profile.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Nov 2, 2009 11:59 PM
Msg. 393 of 455
i remember there being A LOT of infection forms in 343gs. A LOT. are you sure the 256 limit applies ingame too? or is it just in sapien.
actually i remember a while back i messed up a script which causes ai to be continually spawned. there were a lot more than 256, but the newer ones just stopped doing anything. they spawned in their default state and didnt react to any stimuli besides being shot Edited by Donut on Nov 3, 2009 at 12:01 AM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 3, 2009 12:26 AM
Msg. 394 of 455
It's not less than 256 guys. It's less than 256 guys ON SCREEN AT ONCE. Those are the key words here.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Nov 3, 2009 02:15 PM
Msg. 395 of 455
Quote: --- Original message by: Gamma927 It's not less than 256 guys. It's less than 256 guys ON SCREEN AT ONCE. Those are the key words here. um, lol: thats AFTER i threw grenades
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 3, 2009 02:30 PM
Msg. 396 of 455
lol
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Nov 3, 2009 03:46 PM
Msg. 397 of 455
That looks like you were just respawning them. In Halo, not Sapien: not the same. :P
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Nov 3, 2009 03:55 PM
Msg. 398 of 455
Quote: --- Original message by: Dwood That looks like you were just respawning them. In Halo, not Sapien: not the same. :P I wasnt doing anything. i turned the corner and saw this. yes this is in halo. thats the question i was asking. does the 256 onscreen limit apply to halo and sapien or just sapien?
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Nov 3, 2009 04:37 PM
Msg. 399 of 455
Quote: --- Original message by: Dratt It doesn't look like theres 256 there. While there may be alot, I don't think theres 256 Quote: --- Original message by: Donut thats AFTER i threw grenades i cant even begin to tell you how many there actually were
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 3, 2009 08:05 PM
Msg. 400 of 455
I cant even begin to imagine the lag.
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Nov 4, 2009 05:22 AM
Msg. 401 of 455
HMMMM I must say my campaign project has some uber hunters :P
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 4, 2009 12:40 PM
Msg. 402 of 455
No one shot pistol kills?
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Man2424
Joined: May 31, 2009
Do not wake the grunt
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Posted: Nov 5, 2009 11:12 AM
Msg. 403 of 455
Sounds too good to be true.
Are you guys really gonna remake H2? Thats alot of work for a small team. I'd like to see H2 ui with your SP maps supported
Edited by Man2424 on Nov 5, 2009 at 11:20 AM
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Nov 6, 2009 11:48 PM
Msg. 404 of 455
Quote: --- Original message by: Man2424
Sounds too good to be true.
Are you guys really gonna remake H2? Thats alot of work for a small team. I'd like to see H2 ui with your SP maps supported
Edited by Man2424 on Nov 5, 2009 at 11:20 AM It's not too good to be true yet,it'd be too good to be true if they made it an h3 remake of h2 and added odst scenery to new mombassa.
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 7, 2009 12:17 AM
Msg. 405 of 455
Quote: --- Original message by: Delicon20Quote: --- Original message by: Man2424
Sounds too good to be true.
Are you guys really gonna remake H2? Thats alot of work for a small team. I'd like to see H2 ui with your SP maps supported
Edited by Man2424 on Nov 5, 2009 at 11:20 AM It's not too good to be true yet,it'd be too good to be true if they made it an h3 remake of h2 and added odst scenery to new mombassa. That would be cool too. How about you guys put in both content from H2 and H3? But with H2s campaign?
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Nov 7, 2009 01:46 AM
Msg. 406 of 455
Quote: --- Original message by: hjm65Quote: --- Original message by: Delicon20Quote: --- Original message by: Man2424
Sounds too good to be true.
Are you guys really gonna remake H2? Thats alot of work for a small team. I'd like to see H2 ui with your SP maps supported
Edited by Man2424 on Nov 5, 2009 at 11:20 AM It's not too good to be true yet,it'd be too good to be true if they made it an h3 remake of h2 and added odst scenery to new mombassa. That would be cool too. How about you guys put in both content from H2 and H3? But with H2s campaign? this. put odst weapons too
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Nov 7, 2009 03:36 AM
Msg. 407 of 455
Quote: --- Original message by: L0d3x While you're at it, might as well throw in Gears of War weapons too. And hey, why not add in some pinatas to the covenant, from Viva Pinata? No guys I hope you understand the thought behinde L0d3x's post,it's gonna be halo 2 levels and %97 halo 2 things only small custom weapons and such nothing that effects gamplay,Also I do have metropolis bsp 1 ingame and textured but it's not finished entirely but If you guys would like i'll make the beta video and post here. Also a question I must ask what H2 level would you guys like to see done first,the one Im working on at the moment is metropolis,and the other for sure one is the great journey,other than that what would you must want to see?
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 7, 2009 05:31 AM
Msg. 408 of 455
maybe quarantine zone or sacred icon
they had good replay value, especially seeing flood controlled vehicles
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Nov 7, 2009 06:02 AM
Msg. 409 of 455
sacred icon was cool no doubt,and so was uprising for some reason??
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 7, 2009 06:14 AM
Msg. 410 of 455
thats the one playing as arbiter before great journey? where you have the gravemind teleport you in? only where there is elite councilors? and friendly honour guards? and hunters that fight for you?
so sacred icon or uprising!
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Nov 7, 2009 08:32 AM
Msg. 411 of 455
Quote: --- Original message by: DarkLord0912Quote: --- Original message by: L0d3x While you're at it, might as well throw in Gears of War weapons too. And hey, why not add in some pinatas to the covenant, from Viva Pinata? No guys I hope you understand the thought behinde L0d3x's post,it's gonna be halo 2 levels and %97 halo 2 things only small custom weapons and such nothing that effects gamplay,Also I do have metropolis bsp 1 ingame and textured but it's not finished entirely but If you guys would like i'll make the beta video and post here. Also a question I must ask what H2 level would you guys like to see done first,the one Im working on at the moment is metropolis,and the other for sure one is the great journey,other than that what would you must want to see? someone should just release the bsps so teh public can mod h2 too... and high charity would be the best to see first imo
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 8, 2009 11:45 PM
Msg. 412 of 455
How's it coming?
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spartin115
Joined: Sep 26, 2009
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Posted: Nov 9, 2009 01:03 AM
Msg. 413 of 455
delta halo level was cool
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Nov 9, 2009 01:14 AM
Msg. 414 of 455
Quote: --- Original message by: spartin115 delta halo level was cool Yea...
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Nov 9, 2009 09:49 AM
Msg. 415 of 455
Everything is fine,Im doing bsp 1 of delta towers now,and later today or tommorrow im gonna rig and uvw the elite rangers,flood,and redo my brutes and all there permutations do to me messing up something by mistake :/
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Nov 9, 2009 01:27 PM
Msg. 416 of 455
Quote: --- Original message by: DarkLord0912 Everything is fine,Im doing bsp 1 of delta towers now,and later today or tommorrow im gonna rig and uvw the elite rangers,flood,and redo my brutes and all there permutations do to me messing up something by mistake :/ Permutations? So there are Brute flood?
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Ninjadude
Joined: Jun 22, 2008
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Posted: Nov 9, 2009 03:08 PM
Msg. 417 of 455
I haven't really been following this thread, so could you update the front-page please.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 9, 2009 03:10 PM
Msg. 418 of 455
Quote: --- Original message by: POQBruteQuote: --- Original message by: DarkLord0912 Everything is fine,Im doing bsp 1 of delta towers now,and later today or tommorrow im gonna rig and uvw the elite rangers,flood,and redo my brutes and all there permutations do to me messing up something by mistake :/ Permutations?So there are Brute flood? Brutes have armor permutations in Halo 2.Wrong thread.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Nov 9, 2009 10:48 PM
Msg. 419 of 455
who was wonrg? i just saw the word mutation, brute, and flood, and pieced whatever i was thinking together 
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 9, 2009 10:53 PM
Msg. 420 of 455
Permutation does not mean the same as "mutation".
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