
MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 5, 2009 06:21 PM
Msg. 71 of 87
I NEED THAT UI!
I HATE my CUSTOM one!
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 7, 2009 06:16 PM
Msg. 72 of 87
It's not going to be released yet, but it'll be used for the pause menu on rev.
Also this may see a release in the next few weeks if halo's portals are co-operative, but what are the chances of that HEH!
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 7, 2009 06:23 PM
Msg. 73 of 87
Quote: It's not going to be released yet I like that word! I am somewhat sad to see no custom weapons or vehicles, will you release a version with them, like H2ish or H3ish?
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 7, 2009 06:26 PM
Msg. 74 of 87
So classic weapons will be used?
Or will it be CMT tagset?
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 7, 2009 06:36 PM
Msg. 75 of 87
Didn't I answer that a page ago :?
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 7, 2009 06:40 PM
Msg. 76 of 87
To me, it was very vague
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Oct 7, 2009 11:16 PM
Msg. 77 of 87
Hes going to keep it classic set please read before you post.
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 7, 2009 11:21 PM
Msg. 78 of 87
Quote: --- Original message by: Slayer117 Hes going to keep it classic set please read before you post. I have... the whole thing, just one of his comments confused me
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 8, 2009 11:58 AM
Msg. 79 of 87
Classic Weapons = :(
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 17, 2009 10:49 PM
Msg. 80 of 87
Map doesn't clip anymore, expect a release soon.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 17, 2009 11:02 PM
Msg. 81 of 87
This is a coo map. Looks purty. I would LOVE to see it in another engine as well. :D
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 17, 2009 11:05 PM
Msg. 82 of 87
Quote: --- Original message by: ACoLOL Map doesn't clip anymore, expect a release soon. yay
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 19, 2009 07:46 PM
Msg. 83 of 87
Running final lightmaps now, as soon as they finish, and once conscar's finishes some final texture/sky stuff, this will see a release.
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Oct 19, 2009 07:52 PM
Msg. 84 of 87
Quote: --- Original message by: ACoLOL Running final lightmaps now, as soon as they finish, and once conscar's finishes some final texture/sky stuff, this will see a release. *Dramatic fist pump*
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 19, 2009 07:54 PM
Msg. 85 of 87
is it protected? if it isn't can we put in custom weapons and vehicles?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Oct 19, 2009 08:00 PM
Msg. 86 of 87
Quote: --- Original message by: ACoLOL Running final lightmaps now, as soon as they finish, and once conscar's finishes some final texture/sky stuff, this will see a release. i think i just... ok nvm didnt get that excited. but still EPIC!
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 20, 2009 11:36 AM
Msg. 87 of 87
Quote: --- Original message by: MasterRyan is it protected? if it isn't can we put in custom weapons and vehicles? The level will be be protected, but that's because I simply do not have the permission to release the DH UI components, mainly because the UI itself isn't actually complete, and the creators want to finish it before they release it. Several resources in the level will be released though. (doors, sky, waterfall, holograms, and a few other things)
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