
Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Sep 5, 2009 12:43 PM
Msg. 1 of 5
ok i made a simple floating platform map. i modeled it, made sure nothing was touching, and since its outdoors i put the sky box around it. now i keep getting open edge errors, and even thou i keep going back and checking, the wrl pointed to faces that errors weren't there. i use the weld nothing changed. i moved stuff around to make sure nothing was overlapping etc, and nothing was. i made sure only quads and triangles made up the map, still the same errors. is there any way to bypass this>? i heard making a sky box around the level helps, how would i do that?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Sep 5, 2009 01:09 PM
Msg. 2 of 5
did you make sure to delete the error markers from the map before you exported?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Sep 5, 2009 04:25 PM
Msg. 4 of 5
i thought floating parts were possible but maybe try connecting the platform to the sky box.
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Sep 9, 2009 08:03 AM
Msg. 5 of 5
errors figured out, turns out i have to triangulate my models after modeling. thanks for help. dennis u may lock this thread
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