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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Vehicle creation; what does that mean?

Author Topic: Vehicle creation; what does that mean? (3 messages, Page 1 of 1)
Moderators: Dennis

OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Sep 3, 2009 08:15 PM    Msg. 1 of 3       
Follow up to my last, answerless thread, here is the problem I run into with every tutorial there is on tagging vehicles. None I've watched over the last 3 years cover this particular error that I get every time I base myself out of an existing tag;

09.03.09 20:06:27 the model 'vehicles\cannister\cannister' and the animation graph 'vehicles\draco\draco' don't match
09.03.09 20:06:27 the object 'vehicles\draco\cannister' will not animate
09.03.09 20:06:27 the model 'vehicles\cannister\cannister' and the collision model 'vehicles\cannister\cannister' don't match (node counts don't match)
09.03.09 20:06:27 the object 'vehicles\draco\cannister' will not be collidable


Alright so Yes the node count doesn't match but it does Not solve the animation problem.


Any help appreciated,

OpsY
Edited by OpsY on Sep 3, 2009 at 08:16 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 3, 2009 09:36 PM    Msg. 2 of 3       
The checksums must match.
Whatever that means.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Sep 3, 2009 10:21 PM    Msg. 3 of 3       
Match your collision geometry and model. Same nodes and stuff.

 

 
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