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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Ground Texture

Author Topic: Ground Texture (5 messages, Page 1 of 1)
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chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Aug 26, 2009 07:44 PM    Msg. 1 of 5       
I could not make a texture if my life depended on it. Would anyone be able to make a ground texture for one of my maps? (One with an alpha layer and stuff) Message me on Xfire (chrisk123999) or post here and I can send you the rendered UVW Unwrap of the ground.
Edit: I know how to set up the shader for it.
Edited by chrisk123999 on Aug 26, 2009 at 08:22 PM


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Aug 26, 2009 09:30 PM    Msg. 2 of 5       
Post your unwrap here. I think it would attract more attention for it to get completed.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Aug 26, 2009 10:05 PM    Msg. 3 of 5       
Original Unwrap (without markings): http://dl.getdropbox.com/u/1455347/uvwunwrap.tif

Layout:

Yellow is sand. Brown is tunnels / path. The brown lines are just so show where the path should be and it should be wider then what I put it as. Green is grass. Grass should have the alpha layer. Grey it just to show where the base is.


Comno
Joined: Aug 24, 2009

So witch one of you stole my cookie?


Posted: Aug 27, 2009 10:37 AM    Msg. 4 of 5       
what is the black?


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Aug 27, 2009 11:06 AM    Msg. 5 of 5       
This was the UVW unwrap of the ground. It's technically nothing.

 

 
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