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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Gun Creating**tool**problems

Author Topic: Gun Creating**tool**problems (8 messages, Page 1 of 1)
Moderators: Dennis

Nazgol
Joined: May 11, 2009

RAWRRR =P


Posted: Aug 14, 2009 10:12 AM    Msg. 1 of 8       
Hey, ive decided i wanna make sum guns for my map... and ive made the gun all te way up 2 tool... and now tool is screwing over... the skin for my gun is selfmade... i used a picture off internet 2 shape it tho... um.. btw(guns called the Xm8 Ruger just incase u didnt no But i shortend it in files 2 Xm8)heres the last bit of the Tool error**

C:\Program Files\Microsoft Games\Halo Custom Edition>tool model weapons\xm8
Failed to load/create D3D
Couldn't read map file './toolbeta.map'
### Xm8.JMS
### WARNING found #193 degenerate triangles.
EAX: 0xFFFFFFFE
EBX: 0x0579E601
ECX: 0x0012EB30
EDX: 0x000002CC
EDI: 0x0012EB30
ESI: 0x00000000
EBP: 0x0012EA08
ESP: 0x0012E9F8
EIP: 0x77A29A94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_co
unt


Please help me... my Xfire is : Tvr3m0t3
If u want add me adn ill next ill get on ill accept!


Nazgol
Joined: May 11, 2009

RAWRRR =P


Posted: Aug 14, 2009 06:43 PM    Msg. 2 of 8       
ok... so how do i fix it... btw... should have i made my own Tag's wen i was tagging it in 3ds? i used the sniper ones....


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Aug 14, 2009 09:23 PM    Msg. 3 of 8       
Quote: --- Original message by: HEK tutorial
There is an error in the construction of the triangles that compose the level geometry.

Check for triangles that have had edges turned or have been modified such that 2 edges of the triangle now exist in the same space (share the same vertex coordinates).

These will often appear in 3ds Max as a single edge when in fact it is just the collapsed or malformed edges of a triangle all occupying the same space.
quote]

Welding it should fix a big handful of errors. Select all the vertices and click the weld button. WTF happend to the quote?
Edited by Ro0ster on Aug 14, 2009 at 09:24 PM


Nazgol
Joined: May 11, 2009

RAWRRR =P


Posted: Aug 15, 2009 03:54 AM    Msg. 4 of 8       
Microsoft Windows [Version 6.0.6001]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.

C:\Program Files\Microsoft Games\Halo Custom Edition>tool model weapons\xm8
Failed to load/create D3D
Couldn't read map file './toolbeta.map'
### Xm8.JMS
EAX: 0xFFFFFFFE
EBX: 0x053FE601
ECX: 0x0012EB30
EDX: 0x000002CC
EDI: 0x0012EB30
ESI: 0x00000000
EBP: 0x0012EA08
ESP: 0x0012E9F8
EIP: 0x77A29A94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_co
unt


ok... so i weld'd everything 2 gether
or do i just needa do little bits?
btw... should tool stop responding after every command.. well it stops... come up with crappy **notresponding window**(Vista) then start ressponding again after like 5 seconds and be fine?
Edited by Nazgol on Aug 15, 2009 at 03:56 AM


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Aug 15, 2009 04:27 PM    Msg. 5 of 8       
Quote: --- Original message by: Nazgol
ok... so i weld'd everything 2 gether
or do i just needa do little bits?
btw... should tool stop responding after every command.. well it stops... come up with crappy **notresponding window**(Vista) then start ressponding again after like 5 seconds and be fine?
Edited by Nazgol on Aug 15, 2009 at 03:56 AM
I think Tool stops responding, becuase of the d3d9.dll (Open Sauce) in your folder. I just take it out when I map. Also the open suace dll crashes sapien for me so I have to take it out for that.

And I am sorry, but I do not know that is wrong when you are compileing. I have only had this error once, but I fixed by using a different exporter. You should try that.

Edited by Ro0ster on Aug 15, 2009 at 04:28 PM


Nazgol
Joined: May 11, 2009

RAWRRR =P


Posted: Aug 15, 2009 08:55 PM    Msg. 6 of 8       
ive made a second gun and the exact same thing is happending....


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 16, 2009 12:13 AM    Msg. 7 of 8       
Means you have too many tags. Move all unneeded tags to a temporary folder. Then, compile it. Once you're done, move all your tags back. It's a pain, but it's the only way to keep all your tags and compile.


Nazgol
Joined: May 11, 2009

RAWRRR =P


Posted: Aug 16, 2009 01:50 AM    Msg. 8 of 8       
THANKS SOOO MUCh... ive been going at this for weeks!!!!

 

 
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