
him withgun
Joined: May 12, 2009
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Posted: Jul 28, 2009 11:52 PM
Msg. 1 of 6
ok i have done shaders redone shaders reredone shaders change bitmaps re changed bitmaps ran radoisity 1000000 times every differnt way. and i still get this , it has goon from this to crome to all black and white to crome and its sopose to be sidewinder and the one that was crome was aspusta be deathisland ground? please help
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jul 28, 2009 11:52 PM
Msg. 2 of 6
Looks like you didn't uvw map it?
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him withgun
Joined: May 12, 2009
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Posted: Jul 28, 2009 11:57 PM
Msg. 3 of 6
yepers i did that is that yes i uvw ed it and thats not the prob Edited by him withgun on Jul 28, 2009 at 11:59 PM the bridge shaders and bitmaps worked as you an see Edited by him withgun on Jul 29, 2009 at 12:12 AM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 29, 2009 12:14 AM
Msg. 4 of 6
No, you didn't. UVW Map, then box map it. Then convert it to editable mesh and export it. Edited by UnevenElefant5 on Jul 29, 2009 at 12:14 AM
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him withgun
Joined: May 12, 2009
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Posted: Jul 29, 2009 12:21 AM
Msg. 5 of 6
lol yes i did see. this is exactly what i did ( dont steal the map idea its a beta test but still) and yes im not new to it i know i uvwed lol and then converted to mesh
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Jul 29, 2009 09:54 PM
Msg. 6 of 6
I'm actually having the same problem right now. last time i box mapped it. i've use unwrap and face select to map the whole thing piece by piece and looks great but once i get into sapien and hit radiosity_save it looks like some hippy took a psychedelic crap all over my map.
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