
Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 22, 2009 07:40 PM
Msg. 1 of 9
I'm just wondering, is there any way I can set up a trigger volume to prevent anything, or at least just vehicles, from passing it? Like a barrier.
Alternatively, is there any way I can do so otherwise? I know there is invisible scenery...like on B30...but how would I make that?
Thanks. Edited by Officer egg on Jul 22, 2009 at 07:41 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 22, 2009 07:49 PM
Msg. 2 of 9
You make the faces in max with the material name +playerclip or something like that. It's in the HEK tutorial.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 22, 2009 07:51 PM
Msg. 3 of 9
Ahh. Thank you.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jul 22, 2009 09:12 PM
Msg. 4 of 9
the bounderies of a map yes...
or make a scenary with invisable texture, i call it an alphawall, dont care what you name it, but it's a very good solution
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jul 22, 2009 11:34 PM
Msg. 5 of 9
It's: +unused*
Edited by chrisk123999 on Jul 22, 2009 at 11:34 PM
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 23, 2009 12:35 AM
Msg. 6 of 9
Wait, +unused with the asterisk?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jul 23, 2009 12:41 AM
Msg. 7 of 9
Just +unused
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 23, 2009 12:48 AM
Msg. 8 of 9
Alrighty, then. Thanks. Again.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Jul 23, 2009 02:36 PM
Msg. 9 of 9
With the * In max it should read: +unused* Edited by chrisk123999 on Jul 23, 2009 at 02:37 PM
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