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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »error compiling map

Author Topic: error compiling map (7 messages, Page 1 of 1)
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darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 21, 2009 07:00 PM    Msg. 1 of 7       
i was compiling the map and i got this error

Couldn't read map file './toolbeta.map'
building intermediate geometry...
EAX: 0xFFFFFFFE
EBX: 0x001EED01
ECX: 0x0012F2D0
EDX: 0x000002CC
EDI: 0x0012F2D0
ESI: 0x00000000
EBP: 0x0012F1A8
ESP: 0x0012F198
EIP: 0x7C90E514, C3 8D A4 24 ?????
EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 &&
triangle->material_index<old_material_count


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 21, 2009 07:05 PM    Msg. 2 of 7       
Check your materials.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 21, 2009 09:54 PM    Msg. 3 of 7       
my materials? i used the sidewinder tiff file. but it did give me problems when i first applied it and i undid it and reapplied it and it looked fine. i'll redo it then


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 21, 2009 10:08 PM    Msg. 4 of 7       
Out of order materials (in Max) or something is not textured.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 21, 2009 10:11 PM    Msg. 5 of 7       
found out that the sky had the same material as the ground. that worked but no i had nearly coplanar faces and i dont no wer it is lol
Edit heres the error
Edit 2: heres the new error cuz i found the faces

C:\Program Files\Microsoft Games\HCE>tool structure levels\test\crapwinder crapw
inder
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
building render geometry...
building subclusters...
couldn't allocate final cluster mirror.
Edited by darkassassin14 on Jul 21, 2009 at 10:14 PM
Edited by darkassassin14 on Jul 21, 2009 at 10:38 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 22, 2009 08:45 PM    Msg. 6 of 7       
check the shaders that you are using, uncheck the dynamic mirrors box.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 23, 2009 02:43 PM    Msg. 7 of 7       
Or stick portals between them.

 

 
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