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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Returning after quite a long time

Author Topic: Returning after quite a long time (10 messages, Page 1 of 1)
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aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 7, 2009 02:14 PM    Msg. 1 of 10       
Its been quite a long time since I have posted anything, february I think it was. Well anyway, I decided to get back into map making and am wondering if some mapping team would have any use for me. I still have 3ds and gmax. If someone would want me to help them with anything drop me a line here or on xfire.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 7, 2009 03:11 PM    Msg. 2 of 10       
You want to post some prior work, that tends to get most people's attention.


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 7, 2009 03:17 PM    Msg. 3 of 10       
Problem with that is, I would love to show some of the things I have made, but when I quit mapping for that time I wiped everything out, so I have none of my old work. I am working on some new things to show though


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 7, 2009 08:01 PM    Msg. 4 of 10       
oh, ok then, can you tell what you're making in particular?


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 7, 2009 09:36 PM    Msg. 5 of 10       
That I can do. I am working on a race way based in space. I am calling it The Space Race right now. Its going to be a race track that is both open and has soem tunnels. If I am able to find good mongoose tags I am going to make it a mongoose track, or if not a warthog track. I also modeled out a check point ring that I will use for the race game type which I have a quick render of. Its supposed to be a checkered ring, sort of like a checkered flag.



Corvette19
Joined: Feb 27, 2007


Posted: Jul 7, 2009 11:03 PM    Msg. 6 of 10       
It's a Space Doughnut.

Edited by Corvette19 on Jul 7, 2009 at 11:04 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jul 7, 2009 11:08 PM    Msg. 7 of 10       
Looks pretty cool.


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 7, 2009 11:17 PM    Msg. 8 of 10       
It is sort of a space doughnut corvette
and glad you think it looks cool SiMuLaCrUm


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 8, 2009 03:48 AM    Msg. 9 of 10       
Quote: --- Original message by: aaron0819
It is sort of a space doughnut corvette
and glad you think it looks cool SiMuLaCrUm


Ever played Killerloop for the PSX? if you did, you get my point =P


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Jul 8, 2009 08:59 AM    Msg. 10 of 10       
I haven't played it actually. and a bit of a problem with the ring, there are just 4 cannot update edges on it in tool and I have tried to fix it but nothing is working, so I am just going to keep trying to get it to work. Everything but the collision-geometry works on it and I had it ingame animated but no collision to it.
Edited by aaron0819 on Jul 8, 2009 at 09:00 AM

 

 
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