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Author Topic: Why does.... (9 messages, Page 1 of 1)
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PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jul 2, 2009 03:43 PM    Msg. 1 of 9       
Why does Remadons map B40 Assault on The Control Room have rainbow walls >.> How would I fix that so there just normal walls? Because I was gonna make a .scenario of B40. I absolutly don't want RAINBOW walls... -_-


Bloody Jabs
Joined: Apr 7, 2009

It's been 4 years...


Posted: Jul 2, 2009 03:45 PM    Msg. 2 of 9       
And on Two Betrayals? I don't know but sometimes it hurts my eyes to. Probably too much specular or something in the texturing...


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jul 2, 2009 03:49 PM    Msg. 3 of 9       
How do I fix this?


Bloody Jabs
Joined: Apr 7, 2009

It's been 4 years...


Posted: Jul 2, 2009 03:53 PM    Msg. 4 of 9       
I'm not sure but you could just go into Guerilla and change the texture or its bump map (I'm sure) to something not shiny or rainbow colored... Yeah I've never seen it in the Halo PC campaign...


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jul 2, 2009 04:00 PM    Msg. 5 of 9       
Quote: --- Original message by: PVT Jenkins
Why does Remadons map B40 Assault on The Control Room have rainbow walls >.> How would I fix that so there just normal walls? Because I was gonna make a .scenario of B40. I absolutly don't want RAINBOW walls... -_-

I think it has something to do with how the HEK extracts the tags. I've seen this in all the b40 mods I've played. Dunno how to fix it though.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 2, 2009 07:06 PM    Msg. 6 of 9       
Quote: --- Original message by: PVT Jenkins
Why does Renamon's map B40 Assault on The Control Room have rainbow walls >.> How would I fix that so there just normal walls? Because I was gonna make a .scenario of B40. I absolutly don't want RAINBOW walls... -_-
fxt.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 3, 2009 10:56 AM    Msg. 7 of 9       
I heard that HTC should be able to extract tags that HEK+ extracts corrupted.

Link: http://hce.halomaps.org/index.cfm?fid=4279


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 3, 2009 02:24 PM    Msg. 8 of 9       
Quote: --- Original message by: PVT Jenkins
Why does Remadons map B40 Assault on The Control Room have rainbow walls >.>
I see the same thing with an Nvidia 8800GTX but not with an ATIX850. I suspect that is has something to do with how Nvidia renders it. I have never really investigated it much to see if there was a setting that could correct for the difference.


stennett
Joined: Dec 4, 2008


Posted: Jul 3, 2009 02:27 PM    Msg. 9 of 9       
Quote: --- Original message by: Gamma927
I heard that HTC should be able to extract tags that HEK+ extracts corrupted.

Link: http://hce.halomaps.org/index.cfm?fid=4279

This, and, i think its hek messing up your textures etc.

 

 
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