
mastersotelo
Joined: May 7, 2009
I intend to live forever - so far, so good.
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Posted: Jun 27, 2009 11:43 PM
Msg. 1 of 11
Latest Map I have been working on... This is my latest map project, using an old style ruin theme, been working on it for about 5 hours.Suggestion anyone?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jun 27, 2009 11:52 PM
Msg. 2 of 11
put torches in it to make it look even more like a ruin.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 27, 2009 11:59 PM
Msg. 3 of 11
I think it might be a mix of all 3 architectures lol You went a little crazy with the inset/bevel/extrude tools though. Especially on the top part. I would suggest finding a different way to add detail there, or leave it out all together and texture it in.
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mastersotelo
Joined: May 7, 2009
I intend to live forever - so far, so good.
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Posted: Jun 28, 2009 12:18 AM
Msg. 4 of 11
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 28, 2009 02:21 AM
Msg. 5 of 11
You should really find a way to make detail besides extrusion. Edited by CLS_GRUNT on Jun 28, 2009 at 02:21 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 28, 2009 02:23 AM
Msg. 6 of 11
Extrusion is good, but it just wastes polys.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 28, 2009 04:41 PM
Msg. 7 of 11
Add staircases to the sides so players can move easily throughout the level. The level itself looks nice, bit I don't see too much gameplay involved.
Edited by DarkHalo003 on Jun 28, 2009 at 04:52 PM
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jun 28, 2009 04:44 PM
Msg. 8 of 11
It might be good as it is for a single player map though, provided it has an interior.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jun 28, 2009 04:56 PM
Msg. 9 of 11
If you want to give it a more god of war feeling, I suggest making a GoW biped.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 28, 2009 05:06 PM
Msg. 10 of 11
Quote: --- Original message by: properbot
Good Job! Although I can't tell if it is human or covi. Edited by properbot on Jun 27, 2009 at 11:54 PM Not all maps need a theme based on Halo.
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Jun 28, 2009 05:09 PM
Msg. 11 of 11
insets,
extrudes,
bevels,
yawn
It's a good try, but look at your inspirations again, and try to do a little more with shapes than just extruding box shapes inwards.
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