
Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Jun 27, 2009 03:15 PM
Msg. 1 of 3
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 27, 2009 03:46 PM
Msg. 2 of 3
Looks like you put it in the diffuse instead of the bump map slot.
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Jun 27, 2009 04:11 PM
Msg. 3 of 3
Quote: --- Original message by: Advancebo Looks like you put it in the diffuse instead of the bump map slot. I just checked and all the shaders are are using their difuse in thew difuse slot and the bump map in the bump properties.
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