| Page 3 of 3 |
Go to page:
· 1
· 2
· [3]
· Prev
|

Ethereial
Joined: May 19, 2009
O_O
|
Posted: Jul 11, 2009 09:18 PM
Msg. 71 of 79
^ -MA5K -Pistol/hand cannon(tweaked) -MA5C -Spiker(I have a model) -Spartan Laser(like everyone else's, which is ripped but remade. Although I need to change the way MC holds it - HELP ME) -Homing RL -Mauler(H3T's model) -(Covenant)Carbine -The grunt/elite weapon trio, all modified - PR,PP,Needler -BR(If I find a good model) -Energy Sword - The Library only -Flamethrower(The Library and Keyes) -SR, new model -Beam Rifle -FRG(The Maw, and possibly some other levels)
And if I do a lot of modelling, I'm gonna do a mini-ion-beam styled shotgun - with the AR's shape as inspiration. And yeah, I have all of these tags. None of which I made, though.
Edited by Ethereial on Jul 11, 2009 at 09:20 PM
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 09:47 AM
Msg. 72 of 79
Quote: --- Original message by: Ethereial
^ -MA5K -Pistol/hand cannon(tweaked) -MA5C -Spiker(I have a model) -Spartan Laser(like everyone else's, which is ripped but remade. Although I need to change the way MC holds it - HELP ME) -Homing RL -Mauler(H3T's model) -(Covenant)Carbine -The grunt/elite weapon trio, all modified - PR,PP,Needler -BR(If I find a good model) -Energy Sword - The Library only -Flamethrower(The Library and Keyes) -SR, new model -Beam Rifle -FRG(The Maw, and possibly some other levels)
And if I do a lot of modelling, I'm gonna do a mini-ion-beam styled shotgun - with the AR's shape as inspiration. And yeah, I have all of these tags. None of which I made, though. Edited by Ethereial on Jul 11, 2009 at 09:20 PM Oh joy. As for the person holding the Spartan Laser, that all depends on weapon labels. I'm assuming you're using the one from Avalanche, so it uses the RL weapon label, making him hold it like a rocket launcher. Edit: Don't play around with white text. We can see that you've edited your post. Edited by Gamma927 on Jul 12, 2009 at 09:48 AM
|
|
|

Ethereial
Joined: May 19, 2009
O_O
|
Posted: Jul 12, 2009 10:18 AM
Msg. 73 of 79
Quote: --- Original message by: Gamma927 Edit: Don't play around with white text. We can see that you've edited your post. Edited by Gamma927 on Jul 12, 2009 at 09:48 AM Oh man, they really know everything. I think it was the Spiker model that was H3T's. I think I had a reference it was, but I dunno. Don't even know where I got the Mauler. Ed: How do I get the active camo script without getting the encounter FUBAR'd? PS the script STILL won't work - parenthesis in line 9(the one with the script name) and an invalid object name - I've tried and guess lots of names, even Rumpelstiltskin. Edited by Ethereial on Jul 12, 2009 at 10:22 AM
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 10:28 AM
Msg. 74 of 79
You ripped it from the Narrows leak.
As for the script, you need to put an active camouflage powerup somewhere, and name it cloak. Guessing random names won't get you anywhere.
|
|
|

BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
|
Posted: Jul 12, 2009 06:46 PM
Msg. 75 of 79
Quote: --- Original message by: Gamma927 You ripped it from the Narrows leak.
As for the script, you need to put an active camouflage powerup somewhere, and name it cloak. Guessing random names won't get you anywhere. ouch, hard one. no worries, im gonna thaw in H3B models if you just let me handle the tagset, the tagset im working on is universal anyways: everyone wants halo 3 models =P yea i rendered it, i just have to rig it and it's done. e1: ***** TYPO'S Edited by BeachParty clan on Jul 12, 2009 at 06:47 PM
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 12, 2009 08:31 PM
Msg. 76 of 79
The truth hurts.
|
|
|

Ethereial
Joined: May 19, 2009
O_O
|
Posted: Jul 13, 2009 09:35 AM
Msg. 77 of 79
xXx Covenant Cityscape... Yeah I got interested in the carbine.
Yeah, thanks to you two for keeping this thread alive, I'm nearly done with the HUD. There's just a concept or two that's missing...(I went with the 1st pic).
I made the HUD "rooted" into the screen edges.
Crap, now how do I make the camo a one-time switch, and how do I make it recharge for 30 secs?
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jul 13, 2009 10:50 AM
Msg. 78 of 79
Script in (sleep 900)
|
|
|

Ethereial
Joined: May 19, 2009
O_O
|
Posted: Jul 14, 2009 07:05 AM
Msg. 79 of 79
^Thanks. Now I'm totally gonna have to mess up the encounters. Meh, I'll base it off another script.
|
|
|
| Page 3 of 3 |
Go to page:
· 1
· 2
· [3]
· Prev
|
|
 |
|