
MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Jun 22, 2009 05:45 PM
Msg. 2 of 3
use 3ds max/gmax to set up regions in your model and then change the destroyed effect in the collision geometry to make it spawn a destroyed version of you model
not really something i'd try for a first time project
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CallumT
Joined: Jan 14, 2009
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Posted: Jun 22, 2009 05:55 PM
Msg. 3 of 3
ok ill take ur word for it. i was trying to mod a phantom but it all went wrong anyway
Edited by CallumT on Jun 22, 2009 at 05:56 PM
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