
UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 10, 2009 12:56 AM
Msg. 1 of 4
1) When I melee my vehicle, I die. 2) I mounted a flamethrower on the vehicle. I made the weapon exactly the same as the flamethrower weapon. I got all the functions and attachments right too. The weapon fires fine, but all the flame particles don't appear.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jun 10, 2009 07:11 AM
Msg. 2 of 4
1. Does the vehicle has uber odd physics which would crush you as it moves slightly? Does it explode invisibly?
2. I'm assuming you aren't using the model as well? In doing so, you don't have the markers. Just leave the marker setting in the attachments blank, and open up any effects and delete all the locations names.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 10, 2009 09:51 AM
Msg. 3 of 4
I'm using the default scorpion physics. I think it's the collision because I needed to create a new one. For the flamethrower, actually I thought the flamethrower needed special markers to work, so I imported those markers into the model of the vehicle. Then I set the weapon tag up exactly like the flamethrower. I will try what you said though.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 10, 2009 01:46 PM
Msg. 4 of 4
study the attachments in the flame hog. You defiantly need the 2 defoliant particle systems, as well as the others. make sure the markers in the effect are set to the markers in your model. Edited by Koo294 on Jun 10, 2009 at 01:48 PM
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